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zhaoyang 2 yıl önce
ebeveyn
işleme
3a89de8696

+ 3 - 3
FGUIProject/assets/Studio/StudioFilingNpcUI.xml

@@ -1,12 +1,12 @@
 <?xml version="1.0" encoding="utf-8"?>
 <component size="1080,1920">
   <displayList>
-    <component id="n6_orst" name="btnback" src="9xlo8" fileName="components/ButtonBack1.xml" pkg="eg2y0ldp" xy="40,196" group="n8_orst">
+    <component id="n6_orst" name="btnback" src="9xlo8" fileName="components/ButtonBack1.xml" pkg="eg2y0ldp" xy="10,60" group="n8_orst">
       <relation target="" sidePair="left-left,top-top"/>
       <Button icon="ui://eg2y0ldpsi5zti5"/>
     </component>
-    <image id="n7_orst" name="n7" src="orst1z" fileName="images/dndn_zi.png" xy="189,216" group="n8_orst"/>
-    <group id="n8_orst" name="n8" xy="40,196" size="257,95"/>
+    <image id="n7_orst" name="n7" src="orst1z" fileName="images/dndn_zi.png" xy="159,80" group="n8_orst"/>
+    <group id="n8_orst" name="n8" xy="10,60" size="257,95"/>
     <list id="n1_hbio" name="list" xy="0,500" size="1080,919" layout="row" overflow="scroll" scroll="horizontal" defaultItem="ui://xz8kxrechbio1u">
       <relation target="" sidePair="middle-middle"/>
       <item/>

+ 1 - 1
FGUIProject/assets/Studio/StudioFilingUI.xml

@@ -4,7 +4,7 @@
     <loader id="n0_rqo4" name="loaBg" xy="540,960" pivot="0.5,0.5" anchor="true" size="1080,2400" fill="scaleMatchWidth">
       <relation target="" sidePair="width-width,height-height,center-center,middle-middle"/>
     </loader>
-    <component id="n21_rqo4" name="btnBack" src="9xlo8" fileName="components/ButtonBack1.xml" pkg="eg2y0ldp" xy="10,61">
+    <component id="n21_rqo4" name="btnBack" src="9xlo8" fileName="components/ButtonBack1.xml" pkg="eg2y0ldp" xy="10,60">
       <Button icon="ui://eg2y0ldpsi5zti5"/>
     </component>
     <component id="n2_rqo4" name="btnChange" src="rqo41l" fileName="components/Button1.xml" xy="0,210">

+ 1 - 1
GameClient/Assets/Game/HotUpdate/Views/Studio/StudioFilingView.cs

@@ -130,7 +130,7 @@ namespace GFGGame
                 item.m_loaBg.url = "ui://Studio/cyjd_di_2";
                 item.m_loaItem.visible = false;
                 item.m_loaIcon.visible = true;
-                item.m_loaIcon.url = string.Format("ui://Studio/{0}_{1}", _filingCfg.res, index);
+                item.m_loaIcon.url = string.Format("ui://Studio/{0}", _filingCfg.res);
 
             }
             item.m_grpLock.visible = index > 0 && !InstanceZonesDataManager.CheckLevelPass(_storyLevelCfgs[index - 1].id);

BIN
GameClient/Assets/ResIn/UI/Studio/Studio_fui.bytes