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@@ -206,14 +206,15 @@ namespace GFGEditor
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private static void HandleItemAndSuitTags(ItemCfg itemCfg, Dictionary<SuitCfg, Dictionary<string, string>> suitTagsDic)
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{
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if (itemCfg.suitId <= 0)
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- {
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return;
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- }
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+
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var suitCfg = SuitCfgArray.Instance.GetCfg(itemCfg.suitId);
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if (suitCfg == null)
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- {
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return;
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- }
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+
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+ if(DressUpMenuItemCfg1Array.Instance.CheckIsSceneType(itemCfg.id))
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+ return;
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+
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if (itemCfg.itemType == ConstItemType.DRESS_UP)
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{
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for (int i = 0; i < itemCfg.tagsArr.Length; i++)
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