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				@@ -33,15 +33,18 @@ namespace GFGGame 
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				         { 
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				             base.OnShown(); 
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				             _ui.m_content.m_txtContent.text = ""; 
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				-            _dialogListLookBack = new List<string>(); 
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				-            string stroyStartID = (string)this.viewData; 
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				- 
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				-            ShowNextStep(stroyStartID); 
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				- 
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				- 
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				- 
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				+            if (this.viewData is string) 
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				+            { 
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				+                string stroyStartID = (string)this.viewData; 
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				+                _dialogListLookBack = new List<string>(); 
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				+                ShowNextStep(stroyStartID); 
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				+            } 
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				+            else 
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				+            { 
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				+                _dialogListLookBack = (List<string>)this.viewData; 
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				+            } 
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				-            if (stroyStartID != null) 
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				+            if (_dialogListLookBack != null) 
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				             { 
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				                 string content = ""; 
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				                 foreach (string words in _dialogListLookBack) 
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