@@ -8,7 +8,6 @@ namespace GFGGame
{
var response = await MessageHelper.SendToServer(new C2S_MiniGameStart { GameId = gameID,GameType = gameType,ActivityId = activityId });
if (!(response is { Error: ErrorCode.ERR_Success })) return false;
- EventAgent.DispatchEvent(ConstMessage.MINI_GAME_UPDATE);
return true;
}