|  | @@ -151,8 +151,7 @@ namespace GFGGame
 | 
											
												
													
														|  |          {
 |  |          {
 | 
											
												
													
														|  |              if (GuideDataManager.GetGuideCount(ConstGuideId.CLOTHING_SHOP_VIEW_BTN_BUY) <= 0
 |  |              if (GuideDataManager.GetGuideCount(ConstGuideId.CLOTHING_SHOP_VIEW_BTN_BUY) <= 0
 | 
											
												
													
														|  |                  && StoryDataManager.currentLevel == 4
 |  |                  && StoryDataManager.currentLevel == 4
 | 
											
												
													
														|  | -                && !StoryDataManager.CheckLevelPass(StoryDataManager.currentChapter, StoryDataManager.currentLevel)
 |  | 
 | 
											
												
													
														|  | -                && DressUpMenuItemDataManager.GetRecommendCount() >= 2)
 |  | 
 | 
											
												
													
														|  | 
 |  | +                && !StoryDataManager.CheckLevelPass(StoryDataManager.currentChapter, StoryDataManager.currentLevel))
 | 
											
												
													
														|  |              {
 |  |              {
 | 
											
												
													
														|  |                  ShowGuide(target, false, "点击购买");
 |  |                  ShowGuide(target, false, "点击购买");
 | 
											
												
													
														|  |              }
 |  |              }
 | 
											
										
											
												
													
														|  | @@ -162,8 +161,7 @@ namespace GFGGame
 | 
											
												
													
														|  |          {
 |  |          {
 | 
											
												
													
														|  |              if (GuideDataManager.GetGuideCount(ConstGuideId.CLOTHING_SHOP_VIEW_BTN_BUY) <= 0
 |  |              if (GuideDataManager.GetGuideCount(ConstGuideId.CLOTHING_SHOP_VIEW_BTN_BUY) <= 0
 | 
											
												
													
														|  |                  && StoryDataManager.currentLevel == 4
 |  |                  && StoryDataManager.currentLevel == 4
 | 
											
												
													
														|  | -                && !StoryDataManager.CheckLevelPass(StoryDataManager.currentChapter, StoryDataManager.currentLevel)
 |  | 
 | 
											
												
													
														|  | -                && DressUpMenuItemDataManager.GetRecommendCount() >= 2)
 |  | 
 | 
											
												
													
														|  | 
 |  | +                && !StoryDataManager.CheckLevelPass(StoryDataManager.currentChapter, StoryDataManager.currentLevel))
 | 
											
												
													
														|  |              {
 |  |              {
 | 
											
												
													
														|  |                  ShowGuide(target, false, "点击返回,继续搭配衣服");
 |  |                  ShowGuide(target, false, "点击返回,继续搭配衣服");
 | 
											
												
													
														|  |              }
 |  |              }
 | 
											
										
											
												
													
														|  | @@ -173,8 +171,7 @@ namespace GFGGame
 | 
											
												
													
														|  |          {
 |  |          {
 | 
											
												
													
														|  |              if (GuideDataManager.GetGuideCount(ConstGuideId.CLOTHING_SHOP_VIEW_BTN_BUY) <= 0
 |  |              if (GuideDataManager.GetGuideCount(ConstGuideId.CLOTHING_SHOP_VIEW_BTN_BUY) <= 0
 | 
											
												
													
														|  |                 && StoryDataManager.currentLevel == 4
 |  |                 && StoryDataManager.currentLevel == 4
 | 
											
												
													
														|  | -               && !StoryDataManager.CheckLevelPass(StoryDataManager.currentChapter, StoryDataManager.currentLevel)
 |  | 
 | 
											
												
													
														|  | -               && DressUpMenuItemDataManager.GetRecommendCount() >= 2)
 |  | 
 | 
											
												
													
														|  | 
 |  | +               && !StoryDataManager.CheckLevelPass(StoryDataManager.currentChapter, StoryDataManager.currentLevel))
 | 
											
												
													
														|  |              {
 |  |              {
 | 
											
												
													
														|  |                  int len = _list.numChildren;
 |  |                  int len = _list.numChildren;
 | 
											
												
													
														|  |                  for (int i = 0; i < len; i++)
 |  |                  for (int i = 0; i < len; i++)
 | 
											
										
											
												
													
														|  | @@ -211,19 +208,42 @@ namespace GFGGame
 | 
											
												
													
														|  |                  }
 |  |                  }
 | 
											
												
													
														|  |              }
 |  |              }
 | 
											
												
													
														|  |          }
 |  |          }
 | 
											
												
													
														|  | -        // public static void TryGuideDressUpFightViewMenuPart(GList list)
 |  | 
 | 
											
												
													
														|  | -        // {
 |  | 
 | 
											
												
													
														|  | -        //     if (list.numChildren > 0)
 |  | 
 | 
											
												
													
														|  | -        //     {
 |  | 
 | 
											
												
													
														|  | -        //         UI_PartsListItem listItem = UI_PartsListItem.Proxy(list.GetChildAt(0));
 |  | 
 | 
											
												
													
														|  | -        //         if (listItem != null)
 |  | 
 | 
											
												
													
														|  | -        //         {
 |  | 
 | 
											
												
													
														|  | -        //             ShowGuide(listItem.target, true, "点击");
 |  | 
 | 
											
												
													
														|  | -        //             return;
 |  | 
 | 
											
												
													
														|  | -        //         }
 |  | 
 | 
											
												
													
														|  | -        //     }
 |  | 
 | 
											
												
													
														|  | -        // }
 |  | 
 | 
											
												
													
														|  |  
 |  |  
 | 
											
												
													
														|  | 
 |  | +        /***************************************************点击查看关卡提示***************************************************/
 | 
											
												
													
														|  | 
 |  | +        public static void TryGuideDressUpFightViewBtnHint(GObject target)
 | 
											
												
													
														|  | 
 |  | +        {
 | 
											
												
													
														|  | 
 |  | +            if (GuideDataManager.GetGuideCount(ConstGuideId.SEE_DRESS_TIPS) <= 0
 | 
											
												
													
														|  | 
 |  | +                && StoryDataManager.currentLevel == 6
 | 
											
												
													
														|  | 
 |  | +                && !StoryDataManager.CheckLevelPass(StoryDataManager.currentChapter, StoryDataManager.currentLevel))
 | 
											
												
													
														|  | 
 |  | +            {
 | 
											
												
													
														|  | 
 |  | +                GuideDataManager.currentGuideId = ConstGuideId.SEE_DRESS_TIPS;
 | 
											
												
													
														|  | 
 |  | +                ShowGuide(target, false, "点击查看过关提示");
 | 
											
												
													
														|  | 
 |  | +            }
 | 
											
												
													
														|  | 
 |  | +        }
 | 
											
												
													
														|  | 
 |  | +
 | 
											
												
													
														|  | 
 |  | +
 | 
											
												
													
														|  | 
 |  | +        /******************************************************双人对战评分************************************************/
 | 
											
												
													
														|  | 
 |  | +
 | 
											
												
													
														|  | 
 |  | +        public static void TryGuideStoryFightTargetScoreComCircle(GObject target, float devWidth, float devHeight)
 | 
											
												
													
														|  | 
 |  | +        {
 | 
											
												
													
														|  | 
 |  | +            if (GuideDataManager.GetGuideCount(ConstGuideId.TARGET_FIGHT_GUIDE) <= 0
 | 
											
												
													
														|  | 
 |  | +                && StoryDataManager.currentLevel == 6
 | 
											
												
													
														|  | 
 |  | +                && !StoryDataManager.CheckLevelPass(StoryDataManager.currentChapter, StoryDataManager.currentLevel))
 | 
											
												
													
														|  | 
 |  | +            {
 | 
											
												
													
														|  | 
 |  | +                GuideDataManager.currentGuideId = ConstGuideId.TARGET_FIGHT_GUIDE;
 | 
											
												
													
														|  | 
 |  | +                ShowGuide(target, false, "双人对战部件评分会显示在这里", 0, devWidth, devHeight);
 | 
											
												
													
														|  | 
 |  | +            }
 | 
											
												
													
														|  | 
 |  | +        }
 | 
											
												
													
														|  | 
 |  | +        public static void TryGuideStoryFightTargetScorebtnSkill0(GObject target)
 | 
											
												
													
														|  | 
 |  | +        {
 | 
											
												
													
														|  | 
 |  | +            if (GuideDataManager.GetGuideCount(ConstGuideId.TARGET_FIGHT_GUIDE) <= 0
 | 
											
												
													
														|  | 
 |  | +                && StoryDataManager.currentLevel == 6
 | 
											
												
													
														|  | 
 |  | +                && !StoryDataManager.CheckLevelPass(StoryDataManager.currentChapter, StoryDataManager.currentLevel))
 | 
											
												
													
														|  | 
 |  | +            {
 | 
											
												
													
														|  | 
 |  | +                ShowGuide(target, false, "点击使用技能");
 | 
											
												
													
														|  | 
 |  | +            }
 | 
											
												
													
														|  | 
 |  | +        }
 | 
											
												
													
														|  | 
 |  | +        /******************************************************************************************************/
 | 
											
												
													
														|  |  
 |  |  
 | 
											
												
													
														|  |          public static bool TryGuideDressUpViewMenuType1(GList list)
 |  |          public static bool TryGuideDressUpViewMenuType1(GList list)
 | 
											
												
													
														|  |          {
 |  |          {
 | 
											
										
											
												
													
														|  | @@ -265,7 +285,6 @@ namespace GFGGame
 | 
											
												
													
														|  |                  }
 |  |                  }
 | 
											
												
													
														|  |              }
 |  |              }
 | 
											
												
													
														|  |          }
 |  |          }
 | 
											
												
													
														|  | -        /**************************************************引导购买必需品****************************************************/
 |  | 
 | 
											
												
													
														|  |  
 |  |  
 | 
											
												
													
														|  |  
 |  |  
 | 
											
												
													
														|  |          /*******************************************************************************************************************/
 |  |          /*******************************************************************************************************************/
 | 
											
										
											
												
													
														|  | @@ -299,14 +318,14 @@ namespace GFGGame
 | 
											
												
													
														|  |              ViewManager.Hide(ViewName.GUIDE_VIEW);
 |  |              ViewManager.Hide(ViewName.GUIDE_VIEW);
 | 
											
												
													
														|  |          }
 |  |          }
 | 
											
												
													
														|  |  
 |  |  
 | 
											
												
													
														|  | -        private static void ShowGuide(GObject target, bool needUpdate = false, string guideStr = null, int yTxt = 0)
 |  | 
 | 
											
												
													
														|  | 
 |  | +        private static void ShowGuide(GObject target, bool needUpdate = false, string guideStr = null, int yTxt = 0, float devWidth = 0, float devHeight = 0)
 | 
											
												
													
														|  |          {
 |  |          {
 | 
											
												
													
														|  |              HideGuide();
 |  |              HideGuide();
 | 
											
												
													
														|  |              if (GameGlobal.skipGuide)
 |  |              if (GameGlobal.skipGuide)
 | 
											
												
													
														|  |              {
 |  |              {
 | 
											
												
													
														|  |                  return;
 |  |                  return;
 | 
											
												
													
														|  |              }
 |  |              }
 | 
											
												
													
														|  | -            ViewManager.Show(ViewName.GUIDE_VIEW, new List<object> { target, needUpdate, guideStr, yTxt });
 |  | 
 | 
											
												
													
														|  | 
 |  | +            ViewManager.Show(ViewName.GUIDE_VIEW, new List<object> { target, needUpdate, guideStr, yTxt, devWidth, devHeight });
 | 
											
												
													
														|  |          }
 |  |          }
 | 
											
												
													
														|  |      }
 |  |      }
 | 
											
												
													
														|  |  }
 |  |  }
 |