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				@@ -76,6 +76,7 @@ namespace GFGGame 
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				             if (curTime >= endTime) 
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				             { 
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				                 Hide(); 
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				+                EventAgent.DispatchEvent(ConstMessage.TRAVEL_STATE_CHANGE); 
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				                 return; 
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				             } 
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				@@ -93,7 +94,7 @@ namespace GFGGame 
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				             string[] strArr = timeStr.Split(':'); 
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				             int num = int.Parse(strArr[0]) + (int.Parse(strArr[1]) > 0 ? 1 : 0); 
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				-            _ui.m_numFinishSpend.text = num.ToString(); 
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				+            _ui.m_numFinishSpend.text = num.ToString();                                                                                                
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				         } 
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				         private void OnClickBtnFinish() 
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				@@ -107,7 +108,7 @@ namespace GFGGame 
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				                 Count = spendNum 
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				             }; 
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				             list.Add(item); 
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				-            TravelSProxy.ReqTravelSpeedUp(1, list); 
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				+            SpeedUp(1, list); 
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				         } 
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				         private void OnClickBtnSpeedUp() 
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				@@ -121,7 +122,13 @@ namespace GFGGame 
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				                 Count = spendNum 
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				             }; 
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				             list.Add(item); 
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				-            TravelSProxy.ReqTravelSpeedUp(2, list); 
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				+            SpeedUp(2, list); 
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				+        } 
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				+ 
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				+        private async void SpeedUp(int type, List<ItemInfoProto> list) 
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				+        { 
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				+            await TravelSProxy.ReqTravelSpeedUp(type, list); 
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				+            UpdateTime(null); 
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				         } 
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				     } 
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				 } 
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