zhangyuqian 1 ano atrás
pai
commit
40f4d950b9

+ 71 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/MiniGame/UI_ButtonInValueBar.cs

@@ -0,0 +1,71 @@
+/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
+
+using FairyGUI;
+
+namespace UI.MiniGame
+{
+    public partial class UI_ButtonInValueBar
+    {
+        public GButton target;
+        public GImage m_imgAdd;
+        public const string URL = "ui://wgkh30qjhtuj4e";
+        public const string PACKAGE_NAME = "MiniGame";
+        public const string RES_NAME = "ButtonInValueBar";
+        private static UI_ButtonInValueBar _proxy;
+
+        public static UI_ButtonInValueBar Create(GObject gObject = null)
+        {
+            var ui = new UI_ButtonInValueBar();
+            if(gObject == null)
+            	ui.target =  (GButton)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GButton)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static UI_ButtonInValueBar Proxy(GObject gObject = null)
+        {
+            if(_proxy == null)
+            {
+                _proxy = new UI_ButtonInValueBar();
+            }
+            var ui = _proxy;
+            if(gObject == null)
+            	ui.target =  (GButton)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GButton)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static void ProxyEnd()
+        {
+            if (_proxy != null)
+            {
+                _proxy.Dispose();
+            }
+        }
+
+        public static void ClearProxy()
+        {
+            ProxyEnd();
+            _proxy = null;
+        }
+
+        private void Init(GComponent comp)
+        {
+            m_imgAdd = (GImage)comp.GetChild("imgAdd");
+        }
+        public void Dispose(bool disposeTarget = false)
+        {
+            m_imgAdd = null;
+            if(disposeTarget && target != null)
+            {
+                target.RemoveFromParent();
+                target.Dispose();
+            }
+            target = null;
+        }
+    }
+}

+ 3 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/MiniGame/UI_GameStartUI.cs

@@ -27,6 +27,7 @@ namespace UI.MiniGame
         public GLoader m_tipsTwo;
         public GLoader m_needIcon2;
         public GTextField m_needNum2;
+        public GTextField m_descText;
         public const string URL = "ui://wgkh30qjlw8c21";
         public const string PACKAGE_NAME = "MiniGame";
         public const string RES_NAME = "GameStartUI";
@@ -94,6 +95,7 @@ namespace UI.MiniGame
             m_tipsTwo = (GLoader)comp.GetChild("tipsTwo");
             m_needIcon2 = (GLoader)comp.GetChild("needIcon2");
             m_needNum2 = (GTextField)comp.GetChild("needNum2");
+            m_descText = (GTextField)comp.GetChild("descText");
         }
         public void Dispose(bool disposeTarget = false)
         {
@@ -118,6 +120,7 @@ namespace UI.MiniGame
             m_tipsTwo = null;
             m_needIcon2 = null;
             m_needNum2 = null;
+            m_descText = null;
             if(disposeTarget && target != null)
             {
                 target.RemoveFromParent();

BIN
GameClient/Assets/ResIn/UI/MiniGame/MiniGame_fui.bytes