|
@@ -8,10 +8,8 @@ namespace GFGGame
|
|
|
{
|
|
|
public class StudioPropertyView : StudioBaseView
|
|
|
{
|
|
|
- // private GList _listProperty;
|
|
|
- private GComponent com;
|
|
|
+ //private GList _listProperty;
|
|
|
private GLoader _bg0;
|
|
|
- private GLoader _bg1;
|
|
|
private GLoader _btnChageLine;
|
|
|
private Controller _croProperty;
|
|
|
private int _propertySelectIndex = 0;
|
|
@@ -28,24 +26,26 @@ namespace GFGGame
|
|
|
_ui.m_btnBack.onClick.Add(OnClickBtnBack);
|
|
|
// _ui.m_listProperty.itemRenderer = ListPropertyItemRender;
|
|
|
// _ui.m_listProperty.onClickItem.Add(OnClickListProperty);
|
|
|
- com = UIPackage.CreateObject(UI_StudioUI.PACKAGE_NAME, "ComProperty").asCom;
|
|
|
+ //com = UIPackage.CreateObject(UI_StudioUI.PACKAGE_NAME, "ComProperty").asCom;
|
|
|
//AddChildCom(com, false);
|
|
|
//list.itemRenderer = ListItemRender;
|
|
|
- _croProperty = com.GetController("c1");
|
|
|
|
|
|
- _bg0 = com.GetChild("bg0").asLoader;
|
|
|
- _bg1 = com.GetChild("bg1").asLoader;
|
|
|
- _btnChageLine = com.GetChild("btnChageLine").asLoader;
|
|
|
}
|
|
|
|
|
|
protected override void OnShown()
|
|
|
{
|
|
|
- AddChildCom(com, false);
|
|
|
+ GComponent com = UIPackage.CreateObject(UI_StudioUI.PACKAGE_NAME, "ComProperty").asCom;
|
|
|
+ AddChildCom(com);
|
|
|
+ _croProperty = com.GetController("c1");
|
|
|
+
|
|
|
+ _bg0 = com.GetChild("bg0").asLoader;
|
|
|
+ _btnChageLine = com.GetChild("btnChageLine").asLoader;
|
|
|
+
|
|
|
list.itemRenderer = ListItemRender;
|
|
|
_croProperty.onChanged.Add(OnControllerChange);
|
|
|
|
|
|
_bg0.url = ResPathUtil.GetBgImgPath("bg_fhl");
|
|
|
- _bg1.url = "ui://Studio/lm_db_chang_2";
|
|
|
+ //_bg1.url = "ui://Studio/lm_db_chang_2";
|
|
|
_btnChageLine.url = ResPathUtil.GetCommonGameResPath("zsx_fl");
|
|
|
|
|
|
_propertySelectIndex = this.viewData == null ? 0 : (int)this.viewData;
|
|
@@ -75,6 +75,7 @@ namespace GFGGame
|
|
|
|
|
|
|
|
|
base.OnShown();
|
|
|
+ com.height = _ui.target.height;
|
|
|
_ui.m_loaBg.visible = false;
|
|
|
}
|
|
|
|