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@@ -116,9 +116,9 @@ namespace GFGGame
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{
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string resPath0 = ResPathUtil.GetViewEffectPath("ui_zhandou", "ui_zd_hd_sc");
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SceneController.AddObjectToView(_effectObj0, _wrapper0, _ui.m_ComShieldMine.m_holder, resPath0, out _effectObj0, out _wrapper0);
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- SceneController.AddObjectToView(_effectObj0_1, _wrapper0_1, _ui.m_ComShieldMine.m_holder1, resPath0, out _effectObj0_1, out _wrapper0_1);
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+ SceneController.AddObjectToView(_effectObj1, _wrapper1, _ui.m_ComShieldNpc.m_holder, resPath0, out _effectObj1, out _wrapper1);
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string resPath1 = ResPathUtil.GetViewEffectPath("ui_zhandou", "ui_zd_hd_ps");
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- SceneController.AddObjectToView(_effectObj1, _wrapper1, _ui.m_ComShieldNpc.m_holder, resPath1, out _effectObj1, out _wrapper1);
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+ SceneController.AddObjectToView(_effectObj0_1, _wrapper0_1, _ui.m_ComShieldMine.m_holder1, resPath1, out _effectObj0_1, out _wrapper0_1);
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SceneController.AddObjectToView(_effectObj1_1, _wrapper1_1, _ui.m_ComShieldNpc.m_holder1, resPath1, out _effectObj1_1, out _wrapper1_1);
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_ui.m_ComShieldMine.m_holder.visible = false;
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_ui.m_ComShieldMine.m_holder1.visible = false;
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@@ -410,8 +410,11 @@ namespace GFGGame
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GTweener twenerNpc = GTween.GetTween(_ui.m_proMinusNpc, TweenPropType.Progress);
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if (twenerNpc != null) twenerNpc.Kill(true);
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- _ui.m_ComShieldNpc.target.visible = false;
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- _ui.m_ComShieldMine.target.visible = false;
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+ // _ui.m_ComShieldNpc.target.visible = false;
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+ // _ui.m_ComShieldMine.target.visible = false;
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+
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+ _ui.m_ComShieldMine.m_holder.visible = false;
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+ _ui.m_ComShieldNpc.m_holder1.visible = false;
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_ui.m_ComRoleSkillMineAdd.target.visible = false;
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_ui.m_ComRoleSkillMineMinus.target.visible = false;
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