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				@@ -1,6 +1,7 @@ 
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				 using System; 
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				 using System.Collections.Generic; 
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				 using System.Linq; 
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				+using ET; 
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				 using FairyGUI; 
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				 using UI.EnduringGiftBox; 
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				 using UnityEngine; 
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				@@ -19,30 +20,89 @@ namespace GFGGame 
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				         private int _maxTimes = 0; 
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				         private string _message = ""; 
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				         private List<ShopCfg> _shopCfgList = new List<ShopCfg>(); 
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				+        private GameObject _gameObject1; 
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				+        private GameObject _gameObject2; 
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				+        private GameObject _gameObject3; 
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				+        private GameObject _gameObject4; 
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				+ 
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				+        private GoWrapper _wrapper1; 
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				+        private GoWrapper _wrapper2; 
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				+        private GoWrapper _wrapper3; 
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				+        private GoWrapper _wrapper4; 
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				+ 
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				+        protected override void OnInit() 
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				+        { 
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				+            base.OnInit(); 
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				+            packageName = UI_EnduringGiftBoxUI.PACKAGE_NAME; 
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				+            _ui = UI_EnduringGiftBoxUI.Create(); 
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				+            this.viewCom = _ui.target; 
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				+            this.viewCom.Center(); 
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				+            this.modal = true; 
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				+            viewAnimationType = EnumViewAnimationType.ZOOM_CENTER; //先这样写,后面再改 
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				+ 
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				+            //测试数据 
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				+            EnduringGiftBoxDataManager.GiftBoxStateDic[110001] = 1; 
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				+            EnduringGiftBoxDataManager.GiftBoxStateDic[110002] = 1; 
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				+            EnduringGiftBoxDataManager.GiftBoxStateDic[110003] = 1; 
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				+            EnduringGiftBoxDataManager.GiftBoxStateDic[110004] = 1; 
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				+ 
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				+            _ui.m_btnSure.onClick.Add(OnClickBtnSure); 
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				+            _ui.m_btnCancel.onClick.Add(OnClickBtnCancel); 
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				+        } 
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				         public override void Dispose() 
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				         { 
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				+            SceneController.DestroyObjectFromView(_gameObject1, _wrapper1); 
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				+            SceneController.DestroyObjectFromView(_gameObject2, _wrapper2); 
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				+            SceneController.DestroyObjectFromView(_gameObject3, _wrapper3); 
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				+            SceneController.DestroyObjectFromView(_gameObject4, _wrapper4); 
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				             if (_ui != null) 
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				             { 
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				                 _ui.Dispose(); 
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				                 _ui = null; 
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				             } 
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				-            BuyConfirmController.Dispose(); 
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				+            EnduringGiftBoxController.Dispose(); 
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				             base.Dispose(); 
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				         } 
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				-        protected override void OnInit() 
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				+        protected override void OnShown() 
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				         { 
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				-            base.OnInit(); 
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				-            _ui = UI_EnduringGiftBoxUI.Create(); 
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				-            this.viewCom = _ui.target; 
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				-            this.viewCom.Center(); 
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				-            this.modal = true; 
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				-            //viewAnimationType = EnumViewAnimationType.ZOOM_CENTER; //先这样写,后面再改 
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				+            base.OnShown(); 
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				+            AddEffect(); 
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				+            UpdateView(); 
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				+        } 
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				-            _ui.m_btnSure.onClick.Add(OnClickBtnSure); 
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				-            _ui.m_btnCancel.onClick.Add(OnClickBtnCancel); 
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				+        private void AddEffect() 
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				+        { 
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				+            string resPath3; 
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				+            if (_itemId == ConstItemID.POWER) 
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				+            { 
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				+                resPath3 = ResPathUtil.GetViewEffectPath("ui_Activity", "Activity_people02"); 
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				+            } 
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				+            else 
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				+            { 
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				+                resPath3 = ResPathUtil.GetViewEffectPath("ui_Activity", "Activity_people01"); 
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				+            } 
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				+ 
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				+            //小人 
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				+            SceneController.AddObjectToView(null, null, _ui.m_holderBaby, resPath3, 
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				+                out _gameObject3, out _wrapper3); 
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				+ 
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				+            //爆发,大泡泡 
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				+            string resPath1 = ResPathUtil.GetViewEffectPath("ui_Activity", "Activity_baofa"); 
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				+            SceneController.AddObjectToView(null, null, _ui.m_holderPaoMax, resPath1, 
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				+                out _gameObject1, out _wrapper1); 
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				+ 
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				+            //持续的小泡泡 
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				+            string resPath2 = ResPathUtil.GetViewEffectPath("ui_Activity", "Activity_chixu"); 
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				+            SceneController.AddObjectToView(null, null, _ui.m_holderPaoMin, resPath2, 
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				+                out _gameObject2, out _wrapper2); 
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				+ 
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				+            //爆发时候的发光 
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				+            string resPath4 = ResPathUtil.GetViewEffectPath("ui_Activity", "Activity_glow"); 
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				+            SceneController.AddObjectToView(null, null, _ui.m_holderFg, resPath4, 
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				+                out _gameObject4, out _wrapper4); 
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				         } 
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				         public void SetParams(int itemId, int count, Action onSuccess, string message = "") 
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				@@ -54,15 +114,8 @@ namespace GFGGame 
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				             _message = message; 
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				         } 
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				-        protected override void OnShown() 
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				-        { 
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				-            base.OnShown(); 
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				-            UpdateView(); 
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				-        } 
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				- 
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				         private void UpdateView() 
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				         { 
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				-            //--------老逻辑 
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				             _buyTimes = ItemDataManager.GetItemExchangeTimes(_itemId); 
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				             ItemExchangeCfgArray.Instance.GetMoneyIdAndNum(_itemId, _buyTimes, _count, out int costId, out int coustNum, 
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				@@ -83,10 +136,11 @@ namespace GFGGame 
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				                 _ui.m_txtNum.text = _message; 
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				             } 
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				-            //----新加逻辑 
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				+            _shopCfgList.Clear(); 
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				+            //常驻礼包 
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				             if (_itemId == ConstItemID.POWER) 
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				             { 
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				-                //体力礼包--ShopDataManager.Instance.GetGoodsBuyNumById(curPowerGiftBox.id);得次数 
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				+                //体力礼包 
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				                 _shopCfgList = ShopCfgArray.Instance 
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				                     .GetCfgsBymenu1Andmenu2(ConstStoreTabId.ENDURING_GIFT_BOX, ConstStoreSubId.ENDURING_GIFT_BOX_POWER) 
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				                     .OrderBy(a => a.refreshType).ToList(); 
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				@@ -101,9 +155,10 @@ namespace GFGGame 
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				             _ui.m_txtPromptExt.text = string.Format("除了上述购买{0}的途径,我们还提供了更多的优惠礼包选择", itemCfg.name); 
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				             _ui.m_list.itemRenderer = ListItemRender; 
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				+            _ui.m_list.numItems = _shopCfgList.Count; 
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				+            _ui.m_list.visible = true; 
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				         } 
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				- 
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				         private void ListItemRender(int index, GObject obj) 
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				         { 
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				             ShopCfg shopCfg = _shopCfgList[index]; 
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				@@ -115,15 +170,20 @@ namespace GFGGame 
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				             item.m_txtTitle.text = itemCfg.name; 
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				             item.m_txtWeekPrompt.visible = false; 
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				             item.m_icoWeekPromptTag.visible = false; 
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				-            if (itemCfg.param2Arr[0] != 0) 
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				+            if (itemCfg.param2Arr.Length != 0) 
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				             { 
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				                 item.m_txtWeekPrompt.visible = true; 
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				                 item.m_icoWeekPromptTag.visible = true; 
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				                 item.m_txtWeekPrompt.text = string.Format("连续{0}天每日获得", itemCfg.param2Arr[0]); 
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				             } 
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				+            int numItems; 
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				+            var childItemCfg = ItemCfgArray.Instance.GetCfg(shopCfg.itemId); 
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				             var remainBuyNum = shopCfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopCfg.id); 
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				             item.m_comLeftGiftBox.m_loaIcon.url = ResPathUtil.GetIconPath(itemCfg); 
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				+            item.m_btnBuy.m_txtOldPrice.text = $"{shopCfg.originalPrice}"; 
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				+            item.m_btnBuy.m_txtNewPrice.text = $"{shopCfg.price}元"; 
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				+             
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				             if (shopCfg.refreshType == RefreshType.DAY) //也可以换成人民币来做条件 
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				             { 
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				                 //日刷 
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				@@ -132,10 +192,31 @@ namespace GFGGame 
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				                 item.m_comLeftGiftBox.m_comGouMaiGetText.target.visible = false; 
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				                 item.m_txtUrc.text = string.Format("今日剩余{0}/{1}", remainBuyNum, shopCfg.maxBuyNum); 
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				                 item.m_txtLrc.text = string.Format("可获得{0}会员积分", shopCfg.price * 10); 
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				+                item.m_txtWeekPrompt.visible = false; 
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				+                item.m_icoWeekPromptTag.visible = false; 
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				+                numItems = childItemCfg.itemsArr.Length; 
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				+                 
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				+                if (remainBuyNum == 0) 
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				+                { 
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				+                    //已售完 
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				+                    item.m_btnBuy.target.visible = true; 
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				+                    item.m_btnCurReceive.target.visible = false; 
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				+                    item.m_btnBuy.m_bagYellow.visible = false; 
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				+                    item.m_btnBuy.m_bagGrey.visible = true; 
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				+                } 
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				+                else 
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				+                { 
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				+                    //未售完 
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				+                    item.m_btnBuy.target.visible = true; 
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				+                    item.m_btnCurReceive.target.visible = false; 
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				+                    item.m_btnBuy.m_bagYellow.visible = true; 
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				+                    item.m_btnBuy.m_bagGrey.visible = false; 
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				+                } 
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				             } 
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				             else 
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				             { 
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				                 //周刷 
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				+                var weekGiftBoxState = EnduringGiftBoxDataManager.GiftBoxStateDic[shopCfg.id]; 
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				                 item.m_comLeftGiftBox.m_comDiscount.target.visible = false; 
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				                 item.m_comLeftGiftBox.m_comGouMaiGetText.target.visible = true; 
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				                 var itemArr = itemCfg.itemsArr[0]; 
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				@@ -143,9 +224,138 @@ namespace GFGGame 
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				                 item.m_comLeftGiftBox.m_comGouMaiGetText.m_loaIcon.url = ResPathUtil.GetIconPath(getItemCfg); 
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				                 item.m_comLeftGiftBox.m_comGouMaiGetText.m_txtGetGold.text = itemArr[1].ToString(); 
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				                 item.m_txtUrc.text = string.Format("每周限购{0}/{1}", remainBuyNum, shopCfg.maxBuyNum); 
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				-                item.m_txtLrc.text = string.Format("剩余{0}天", "");//剩余天数,应该是存储在数值组件上的,下周一过来再找找 然后赋值吧 
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				-                //领取按钮的渲染,后端加个组件来记录着领取状态 
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				+                item.m_txtLrc.text = string.Format("剩余{0}天", ""); 
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				+                item.m_txtWeekPrompt.visible = true; 
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				+                item.m_txtWeekPrompt.text = 
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				+                    string.Format("连续{0}天每日获得", NumberUtil.GetChiniseNumberText(itemCfg.param2Arr[0])); 
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				+                item.m_icoWeekPromptTag.visible = true; 
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				+ 
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				+                numItems = childItemCfg.param1Arr.Length; 
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				+                 
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				+                //是否需要领取 
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				+                if (weekGiftBoxState == EnduringGiftBoxBuyStatus.NoGet) 
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				+                { 
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				+                    item.m_btnBuy.target.visible = false; 
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				+                    item.m_btnCurReceive.target.visible = true; 
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				+                    item.m_btnCurReceive.m_receive.visible = true; 
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				+                    item.m_btnCurReceive.m_received.visible = false; 
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				+                    item.m_btnCurReceive.m_txtRec.text = "领取"; 
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				+                } 
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				+                else 
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				+                { 
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				+                    //是否能购买 
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				+                    if (remainBuyNum == 0) 
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				+                    { 
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				 | 
				 | 
			
			
				+                        //已售完 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                        item.m_btnBuy.target.visible = false; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                        item.m_btnCurReceive.target.visible = true; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                        item.m_btnCurReceive.m_receive.visible = false; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                        item.m_btnCurReceive.m_received.visible = true; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                        item.m_btnCurReceive.m_txtRec.text = "已领取"; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    else 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                        //未售完 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                        item.m_btnBuy.target.visible = true; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                        item.m_btnCurReceive.target.visible = false; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //领取按钮点击事件 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //购买按钮点击事件 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            item.m_btnBuy.target.onClick.Add(OnBtnBuyClick); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+             
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            item.m_list.data = shopCfg; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            item.m_list.itemRenderer = ChildListItemRender; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            item.m_list.numItems = numItems; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        //领取按钮点击事件 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        //购买按钮点击事件 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        private void OnBtnBuyClick(EventContext context) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            GObject sender = context.sender as GObject; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            GObject obj = sender.parent; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            ShopCfg cfg = obj.data as ShopCfg; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            bool isSellOut = cfg.maxBuyNum > 0 && 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                             cfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(cfg.id) <= 0; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            if (isSellOut) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                PromptController.Instance.ShowFloatTextPrompt("已售罄"); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                return; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            if (!ShopDataManager.Instance.GetShopGoodsStateById(cfg.id)) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                PromptController.Instance.ShowFloatTextPrompt(ShopDataManager.Instance.GetShopGoodsStateTips(cfg.id)); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                return; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            if (cfg.costType == CostType.FREE) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                ShopSProxy.ReqShopBuy(cfg.id, 1).Coroutine(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.SHANG_CHENG, 2); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            else 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                ViewManager.Show<ItemExchangeView>(cfg.id); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        private void ChildListItemRender(int index, GObject obj) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            UI_ComRewardIconItem uiItemChild = UI_ComRewardIconItem.Proxy(obj); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            var shopCfg = uiItemChild.target.parent.data as ShopCfg; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            var itemCfg = ItemCfgArray.Instance.GetCfg(shopCfg.itemId); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            // uiItemChild.m_showRreceives.visible = false; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            var curGiftBoxState = EnduringGiftBoxDataManager.GiftBoxStateDic[shopCfg.id]; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            int[][] result; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            if (shopCfg.refreshType == RefreshType.DAY) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                result = itemCfg.itemsArr; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                uiItemChild.m_bagYellow.visible = false; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                uiItemChild.m_bagBlue.visible = true; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                uiItemChild.m_bagYellowEx.visible = false; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                uiItemChild.m_bagBlueEx.visible = true; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            else 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                //周刷 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                result = itemCfg.param1Arr; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                uiItemChild.m_bagYellow.visible = true; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                uiItemChild.m_bagBlue.visible = false; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                uiItemChild.m_bagYellowEx.visible = true; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                uiItemChild.m_bagBlueEx.visible = false; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+             
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            // if (curGiftBoxState == EnduringGiftBoxBuyStatus.YesGet) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            // { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //     uiItemChild.m_showRreceives.visible = true; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            // } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            // else if (curGiftBoxState == EnduringGiftBoxBuyStatus.NoGet) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            // { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //     uiItemChild.m_showRreceives.visible = false; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            // } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            var itemArr = result[index]; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            var itemCfgChild = ItemCfgArray.Instance.GetCfg(itemArr[0]); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            uiItemChild.m_loaIcon.onClick.Add(OnListSelectorItemClick); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            uiItemChild.m_loaIcon.url = ResPathUtil.GetIconPath(itemCfgChild); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            uiItemChild.m_num.text = itemArr[1].ToString(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            uiItemChild.target.data = itemCfgChild; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            UI_ComRewardIconItem.ProxyEnd(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        //弹出物品详细描述框 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        private void OnListSelectorItemClick(EventContext context) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            GObject sender = context.sender as GObject; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            GObject obj = sender.parent; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            ItemCfg itemCfg = obj.data as ItemCfg; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            GoodsItemTipsController.ShowItemTips(itemCfg.id); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         private async void OnClickBtnSure() 
			 |