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zhangyuqian 1 年之前
父节点
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4325ae6a2d
共有 1 个文件被更改,包括 3 次插入3 次删除
  1. 3 3
      GameClient/Assets/Game/HotUpdate/Views/Arena/ArenaDressInfoView.cs

+ 3 - 3
GameClient/Assets/Game/HotUpdate/Views/Arena/ArenaDressInfoView.cs

@@ -155,14 +155,14 @@ namespace GFGGame
             for (int i = 0; i < ArenaDataManager.Instance.ThemeList.Count; i++)
             {
                 int scoreType = ArenaDataManager.Instance.ThemeList[i];
-                FightData roleData = ArenaDataManager.Instance.DressupList[i].DeepCopy();
+                FightData roleData = ArenaDataManager.Instance.DressupList[i];
                 roleData.scoreType = scoreType;
-                   roleData.itemList = ArenaDataManager.Instance.GetRecommentItemList(scoreType, roleData.tags);
+                roleData.itemList = ArenaDataManager.Instance.GetRecommentItemList(scoreType, roleData.tags);
                 roleData.cardId =
                     ArenaDataManager.Instance.GetRecommentCardId(scoreType, roleData.itemList, wearCardIds);
                 ArenaDataManager.Instance.SetMineFightAttr(roleData, scoreType);
                 ScoreSystemData.Instance.SetEquipScoresWithPartId(roleData);
-                //_roleDatas = ArenaDataManager.Instance.DressupList;
+                _roleDatas = ArenaDataManager.Instance.DressupList;
                 bool result = await ArenaSproxy.ReqChangeArenaDressup(i, roleData.cardId, roleData.itemList);
                 if (!result)
                 {