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				@@ -54,7 +54,7 @@ namespace GFGGame 
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				         protected override void AddEventListener() 
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				         { 
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				             base.AddEventListener(); 
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				-            // EventAgent.AddEventListener(ConstMessage.NUMERIC_CHANGE, UpdateView); 
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				+            EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot); 
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				         } 
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				         protected override void OnShown() 
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				@@ -79,6 +79,7 @@ namespace GFGGame 
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				             { 
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				                 Timers.inst.Add(1, 0, UpdateTime); 
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				             } 
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				+            UpdateRedDot(); 
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				         } 
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				         protected override void OnHide() 
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				@@ -90,6 +91,7 @@ namespace GFGGame 
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				         protected override void RemoveEventListener() 
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				         { 
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				             base.RemoveEventListener(); 
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				+            EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot); 
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				         } 
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				         private void UpdateTime(object param) 
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				         { 
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				@@ -124,5 +126,9 @@ namespace GFGGame 
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				         { 
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				             ViewManager.Show<DailySupplyView>(); 
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				         } 
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				+        private void UpdateRedDot() 
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				+        { 
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				+            RedDotController.Instance.SetComRedDot(_ui.m_comList.m_btnLimitChargeAddUp.target, RedDotDataManager.Instance.GetLimiteChargeRewardRed(), "", -40); 
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				+        } 
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				     } 
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				 } 
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