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				@@ -41,7 +41,8 @@ namespace GFGGame 
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				                 object[] gobackparams; 
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				                 if (levelCfg.type == ConstInstanceZonesType.Studio && levelCfg.subType == ConstInstanceZonesSubType.Hard3) 
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				                 { 
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				-                    gobackparams = new object[] { typeof(StudioFilingView).FullName }; 
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				+                    object param = ViewManager.GetUIView(nameof(StudioFilingView)).viewData; 
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				+                    gobackparams = new object[] { typeof(StudioFilingView).FullName, param }; 
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				                 } 
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				                 else 
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				                 { 
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