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@@ -41,7 +41,8 @@ namespace GFGGame
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object[] gobackparams;
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object[] gobackparams;
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if (levelCfg.type == ConstInstanceZonesType.Studio && levelCfg.subType == ConstInstanceZonesSubType.Hard3)
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if (levelCfg.type == ConstInstanceZonesType.Studio && levelCfg.subType == ConstInstanceZonesSubType.Hard3)
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{
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{
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- gobackparams = new object[] { typeof(StudioFilingView).FullName };
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+ object param = ViewManager.GetUIView(nameof(StudioFilingView)).viewData;
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+ gobackparams = new object[] { typeof(StudioFilingView).FullName, param };
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}
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}
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else
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else
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{
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{
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