| 
					
				 | 
			
			
				@@ -72,12 +72,14 @@ namespace GFGGame 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             _ui.m_mask.target.visible = false; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             _ui.m_loaMask.visible = false; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            _ui.m_grhMask.visible = false; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             if (guideTarget != null) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                Timers.inst.AddUpdate(UpdateGuideRect); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                _ui.m_mask.target.visible = true; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                _ui.m_comHolder.target.visible = true; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                _ui.m_grhMask.visible = true; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                _ui.m_comHolder.target.visible = false; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                Timers.inst.Add(0.3f, 1, UpdateTime); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                // _ui.m_mask.target.visible = true; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                // _ui.m_comHolder.target.visible = true; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 guideTarget.onClick.Add(OnClickTarget); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             else 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -128,7 +130,9 @@ namespace GFGGame 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             base.OnHide(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             _ui.m_comHolder.target.visible = false; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             _ui.m_compTxt.target.visible = false; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            _ui.m_grhMask.visible = true; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             guideTarget = null; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            Timers.inst.Remove(UpdateTime); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             Timers.inst.Remove(UpdateGuideRect); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             Timers.inst.Remove(UpdateStudioMetalGuide); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             // EventAgent.DispatchEvent(ConstMessage.GUIDE_VIEW_HIDE); 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -159,7 +163,10 @@ namespace GFGGame 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        private void UpdateTime(object param = null) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            Timers.inst.AddUpdate(UpdateGuideRect); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         private void UpdateGuideRect(object param = null) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             if (guideTarget != null) 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -183,6 +190,8 @@ namespace GFGGame 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         _ui.m_comHolder.m_c1.selectedIndex = 1;//手在右边 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     _ui.m_comHolder.target.visible = !NoTips; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    _ui.m_mask.target.visible = !NoTips; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    _ui.m_grhMask.visible = NoTips; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     _ui.m_compTxt.target.visible = !String.IsNullOrEmpty(txtContent); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 |