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@@ -113,6 +113,7 @@ namespace GFGGame
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_ui.m_btnAutoPlay.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(ConstFunctionId.FUNCTION_AUTOPLAY_FIGHT, false);
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_levelID = (int)viewData;
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+ InstanceZonesDataManager.currentLevelCfgId = _levelID;
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_levelCfg = StoryLevelCfgArray.Instance.GetCfg(_levelID);
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_fightCfg = StoryFightCfgArray.Instance.GetCfg(_levelCfg.fightID);
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if (_levelCfg.type == ConstInstanceZonesType.Field)
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