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@@ -140,12 +140,12 @@ namespace GFGGame
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_curIndex = LuckyBoxDataManager.Instance.luckyBoxIds.IndexOf(boxId);
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LuckyBoxDataManager.Instance.luckyBoxIndex = _curIndex;
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- _listActivityBtnObj.Clear();
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foreach (var v in _effectUIDic)
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{
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EffectUIPool.Recycle(v.Value);
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}
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_effectUIDic.Clear();
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+ _listActivityBtnObj.Clear();
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_ui.m_listBg.numItems = LuckyBoxDataManager.Instance.luckyBoxIds.Count;
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_ui.m_listBg.ScrollToView(_curIndex);
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_ui.m_listBg.scrollPane.decelerationRate = 0.8f;
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