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摘星增加国色品质框

huangxiaoyue 1 年之前
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464f902ad5

+ 2 - 4
GameClient/Assets/Game/HotUpdate/Views/LuckyBox/LuckyBoxBonusShowView.cs

@@ -506,8 +506,6 @@ namespace GFGGame
                     _effectUIDic.Remove("CK_Loop_Wait_Jin" + index);
                 }
 
-
-
                 UI_LuckyBoxBonusShowItem item = UI_LuckyBoxBonusShowItem.Proxy(_itemObjList[index]);
                 if (!item.m_comIcon.m_imgNew.visible)
                     _recordTurnIndex.Add(index);
@@ -537,8 +535,8 @@ namespace GFGGame
                         _effectUIDic.Add("CK_OpenAfter_Chen_TX" + index, EffectUIPool.CreateEffectUI(item.m_comIcon.m_flip_eff, "ui_LuckyBox", "CK_OpenAfter_Chen_TX"));
                         break;
                     case 4:
-                        _effectUIDic.Add("CK_OpenAfter_Jin_UI" + index, EffectUIPool.CreateEffectUI(item.m_comIcon.m_ui_eff, "ui_LuckyBox", "CK_OpenAfter_Jin_UI"));
-                        _effectUIDic.Add("CK_OpenAfter_Jin_TX" + index, EffectUIPool.CreateEffectUI(item.m_comIcon.m_flip_eff, "ui_LuckyBox", "CK_OpenAfter_Jin_TX"));
+                        _effectUIDic.Add("CK_OpenAfter_LanHui_UI1" + index, EffectUIPool.CreateEffectUI(item.m_comIcon.m_ui_eff, "ui_LuckyBox", "CK_OpenAfter_LanHui_UI"));
+                        _effectUIDic.Add("CK_OpenAfter_LanHui_TX1" + index, EffectUIPool.CreateEffectUI(item.m_comIcon.m_flip_eff, "ui_LuckyBox", "CK_OpenAfter_LanHui_TX"));
                         break;
                     case 5:
                         _effectUIDic.Add("CK_OpenAfter_Jin_UI" + index, EffectUIPool.CreateEffectUI(item.m_comIcon.m_ui_eff, "ui_LuckyBox", "CK_OpenAfter_Jin_UI"));

二进制
GameClient/Assets/ResIn/UI/LuckyBox/LuckyBox_atlas0!a.png


二进制
GameClient/Assets/ResIn/UI/LuckyBox/LuckyBox_atlas0.png


二进制
GameClient/Assets/ResIn/UI/LuckyBox/LuckyBox_atlas0_1!a.png


二进制
GameClient/Assets/ResIn/UI/LuckyBox/LuckyBox_atlas0_1.png


二进制
GameClient/Assets/ResIn/UI/LuckyBox/LuckyBox_atlas0_2!a.png


二进制
GameClient/Assets/ResIn/UI/LuckyBox/LuckyBox_atlas0_2.png


二进制
GameClient/Assets/ResIn/UI/LuckyBox/LuckyBox_fui.bytes