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huangxiaoyue 1 年之前
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46f841b9eb
共有 1 個文件被更改,包括 0 次插入74 次删除
  1. 0 74
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/BornLimit/UI_ButtonDay.cs

+ 0 - 74
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/BornLimit/UI_ButtonDay.cs

@@ -1,74 +0,0 @@
-/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
-
-using FairyGUI;
-
-namespace UI.BornLimit
-{
-    public partial class UI_ButtonDay
-    {
-        public GButton target;
-        public Controller m_c1;
-        public GTextField m_text;
-        public const string URL = "ui://cfkvka81xi0115";
-        public const string PACKAGE_NAME = "BornLimit";
-        public const string RES_NAME = "ButtonDay";
-        private static UI_ButtonDay _proxy;
-
-        public static UI_ButtonDay Create(GObject gObject = null)
-        {
-            var ui = new UI_ButtonDay();
-            if(gObject == null)
-            	ui.target =  (GButton)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
-            else
-            	ui.target =  (GButton)gObject;
-            ui.Init(ui.target);
-            return ui;
-        }
-
-        public static UI_ButtonDay Proxy(GObject gObject = null)
-        {
-            if(_proxy == null)
-            {
-                _proxy = new UI_ButtonDay();
-            }
-            var ui = _proxy;
-            if(gObject == null)
-            	ui.target =  (GButton)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
-            else
-            	ui.target =  (GButton)gObject;
-            ui.Init(ui.target);
-            return ui;
-        }
-
-        public static void ProxyEnd()
-        {
-            if (_proxy != null)
-            {
-                _proxy.Dispose();
-            }
-        }
-
-        public static void ClearProxy()
-        {
-            ProxyEnd();
-            _proxy = null;
-        }
-
-        private void Init(GComponent comp)
-        {
-            m_c1 = comp.GetController("c1");
-            m_text = (GTextField)comp.GetChild("text");
-        }
-        public void Dispose(bool disposeTarget = false)
-        {
-            m_c1 = null;
-            m_text = null;
-            if(disposeTarget && target != null)
-            {
-                target.RemoveFromParent();
-                target.Dispose();
-            }
-            target = null;
-        }
-    }
-}