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@@ -21,7 +21,7 @@ namespace GFGGame
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private UI_ComCostCurrencyWithHas _comStarCousumeGold;
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private UI_ComCostCurrencyWithHas _comStarCousumeGold;
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private CardData _cardData = new CardData();
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private CardData _cardData = new CardData();
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private int _selectTab = 0;
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private int _selectTab = 0;
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-
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+ private List<LongPressGesture> _listLongPress = new List<LongPressGesture>();
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private GameObject _cardObj;
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private GameObject _cardObj;
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private GoWrapper _wrapper;
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private GoWrapper _wrapper;
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@@ -44,6 +44,12 @@ namespace GFGGame
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private Vector2 comCardImgResInitSize;
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private Vector2 comCardImgResInitSize;
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public override void Dispose()
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public override void Dispose()
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{
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{
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+ for (int i = 0; i < _listLongPress.Count; i++)
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+ {
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+ _listLongPress[i].Dispose();
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+ }
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+ _listLongPress.Clear();
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+
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if (_valueBarController != null)
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if (_valueBarController != null)
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{
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{
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_valueBarController.Dispose();
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_valueBarController.Dispose();
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@@ -215,11 +221,11 @@ namespace GFGGame
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_showLv = isPreview == true ? lv : _cardData.lv;
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_showLv = isPreview == true ? lv : _cardData.lv;
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_showExp = isPreview == true ? exp : _cardData.exp;
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_showExp = isPreview == true ? exp : _cardData.exp;
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- CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgBycardIdAndcardLvl(_cardData.id, _showLv);
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+ CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _showLv);
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_comFosterBottom.m_barLv.max = cardLvCfg.needExp;
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_comFosterBottom.m_barLv.max = cardLvCfg.needExp;
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_comFosterBottom.m_barLv.value = _showExp;
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_comFosterBottom.m_barLv.value = _showExp;
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- int maxLv = CardLvlCfgArray.Instance.GetCfgsBycardId(cardLvCfg.cardId).Count;
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+ int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
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_comFosterBottom.m_txtMaxLv.text = maxLv.ToString();
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_comFosterBottom.m_txtMaxLv.text = maxLv.ToString();
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_comFosterBottom.m_txtCurLv.text = StringUtil.GetColorText(_showLv.ToString(), _showLv < maxLv ? "#D27869" : "#7D6956");
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_comFosterBottom.m_txtCurLv.text = StringUtil.GetColorText(_showLv.ToString(), _showLv < maxLv ? "#D27869" : "#7D6956");
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_comFosterBottom.m_txtMaxExp.text = cardLvCfg.needExp.ToString();
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_comFosterBottom.m_txtMaxExp.text = cardLvCfg.needExp.ToString();
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@@ -244,7 +250,7 @@ namespace GFGGame
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private void RenderListLvConsumeItem(int index, GObject obj)
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private void RenderListLvConsumeItem(int index, GObject obj)
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{
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{
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UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
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UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
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- CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgBycardIdAndcardLvl(_cardData.id, _cardData.lv);
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+ CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _cardData.lv);
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ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[index]);
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ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[index]);
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listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
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listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
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listItem.m_txtNum.text = ItemDataManager.GetItemNum(itemCfg.id).ToString();
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listItem.m_txtNum.text = ItemDataManager.GetItemNum(itemCfg.id).ToString();
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@@ -261,6 +267,12 @@ namespace GFGGame
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{
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{
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listItem.m_loaBg.onTouchBegin.Add(OnClickItemConsumsBegin);
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listItem.m_loaBg.onTouchBegin.Add(OnClickItemConsumsBegin);
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listItem.m_loaBg.onTouchEnd.Add(OnClickItemLvConsumsEnd);
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listItem.m_loaBg.onTouchEnd.Add(OnClickItemLvConsumsEnd);
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+ // LongPressGesture longPressGesture = new LongPressGesture(listItem.m_loaBg);
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+ // longPressGesture.once = true;
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+ // LongPressGesture.TRIGGER = 1f;
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+ // longPressGesture.onAction.Add(OnClickItemLvConsumsEnd);
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+ // // longPressGesture.onEnd.Add(OnLongEnd);
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+ // _listLongPress.Add(longPressGesture);
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}
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}
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listItem.m_btnMinus.data = 0;
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listItem.m_btnMinus.data = 0;
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listItem.m_loaBg.data = 1;
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listItem.m_loaBg.data = 1;
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@@ -280,6 +292,8 @@ namespace GFGGame
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_consumeSelectIndex = type;
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_consumeSelectIndex = type;
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if (type == 1)
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if (type == 1)
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{
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{
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+ if (IsUpLvLimit()) return;
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+
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if (ItemDataManager.GetItemNum(itemId) == 0)
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if (ItemDataManager.GetItemNum(itemId) == 0)
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{
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{
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// ViewManager.Show(ViewName.APPROACH_OF_ITEM_VIEW, new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } });
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// ViewManager.Show(ViewName.APPROACH_OF_ITEM_VIEW, new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } });
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@@ -287,7 +301,7 @@ namespace GFGGame
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GoodsItemTipsController.ShowItemTips(itemId, sourceDatas);
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GoodsItemTipsController.ShowItemTips(itemId, sourceDatas);
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}
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}
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}
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}
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- //_timer.Start();
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+ OnTimedEvent(null);
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Timers.inst.Add(0.3f, 0, OnTimedEvent);
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Timers.inst.Add(0.3f, 0, OnTimedEvent);
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}
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}
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private void OnTimedEvent(object param)
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private void OnTimedEvent(object param)
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@@ -308,11 +322,12 @@ namespace GFGGame
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}
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}
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else
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else
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{
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{
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- if (!CommonUtil.Instance.CheckPointIsOnComponent(_consumeSelectItem, CommonUtil.Instance.GetMouseV2Point()))
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+ if (!CommonUtil.Instance.CheckPointIsOnComponent(_consumeSelectItem, CommonUtil.Instance.GetMouseV2Point()) || IsUpLvLimit())
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{
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{
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Timers.inst.Remove(OnTimedEvent);
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Timers.inst.Remove(OnTimedEvent);
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return;
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return;
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}
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}
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+
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this.OnClickBtnPlusLvConsume(_consumeSelectItem);
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this.OnClickBtnPlusLvConsume(_consumeSelectItem);
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}
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}
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}
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}
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@@ -328,6 +343,8 @@ namespace GFGGame
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}
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}
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else
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else
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{
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{
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+ // if (IsUpLvLimit(false)) return;
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+
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this.OnClickBtnPlusLvConsume(_consumeSelectItem);
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this.OnClickBtnPlusLvConsume(_consumeSelectItem);
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}
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}
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}
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}
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@@ -345,8 +362,9 @@ namespace GFGGame
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return false;
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return false;
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}
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}
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- int maxLv = CardLvlCfgArray.Instance.GetCfgsBycardId(_cardData.id).Count;
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- int needExp = CardLvlCfgArray.Instance.GetCfgBycardIdAndcardLvl(_cardData.id, _showLv).needExp;
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+
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+ int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
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+ int needExp = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _showLv).needExp;
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if (_showLv == maxLv && _comFosterBottom.m_barLv.value >= needExp)
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if (_showLv == maxLv && _comFosterBottom.m_barLv.value >= needExp)
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{
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{
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Timers.inst.Remove(OnTimedEvent);
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Timers.inst.Remove(OnTimedEvent);
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@@ -357,6 +375,7 @@ namespace GFGGame
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}
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}
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return false;
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return false;
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}
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}
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+ if (IsUpLvLimit(false)) return false;
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itemsCount[index] = itemsCount[index] + 1;
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itemsCount[index] = itemsCount[index] + 1;
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listItem.m_txtUseCount.text = itemsCount[index].ToString();
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listItem.m_txtUseCount.text = itemsCount[index].ToString();
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this.UpdatePreView();
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this.UpdatePreView();
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@@ -411,6 +430,7 @@ namespace GFGGame
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{
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{
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for (int i = 0; i < itemsCount.Count; i++)
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for (int i = 0; i < itemsCount.Count; i++)
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{
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{
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+ if (IsUpLvLimit()) break;
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long itemNum = ItemDataManager.GetItemNum(upgradeCardItemsArr[i]);
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long itemNum = ItemDataManager.GetItemNum(upgradeCardItemsArr[i]);
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for (long j = 0; j < itemNum; j++)
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for (long j = 0; j < itemNum; j++)
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{
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{
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@@ -473,6 +493,32 @@ namespace GFGGame
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}
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}
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}
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}
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}
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}
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+
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+ private bool IsUpLvLimit(bool showTips = true)
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+ {
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+ int lvLimit = RoleLevelCfgArray.Instance.GetCfg(RoleDataManager.lvl).cardLeverLimit;
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+ if (_showLv >= lvLimit)
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+ {
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+ if (!showTips) return true;
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+
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+ int roleLv = RoleDataManager.lvl;
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+ for (int i = roleLv + 1; i < RoleLevelCfgArray.Instance.dataArray.Length; i++)
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+ {
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+ int limit = RoleLevelCfgArray.Instance.GetCfg(i).cardLeverLimit;
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+ if (_showLv < limit)
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+ {
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+ roleLv = i;
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+ break;
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+ }
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+ }
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+
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+ PromptController.Instance.ShowFloatTextPrompt(string.Format("角色等级达到{0}级", roleLv));
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+
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+ return true;
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+ }
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+
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+ return false;
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+ }
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/***********************************************************升星***************************************************/
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/***********************************************************升星***************************************************/
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