zhaoyang 3 жил өмнө
parent
commit
497a39367a
72 өөрчлөгдсөн 1994 нэмэгдсэн , 12 устгасан
  1. 5 1
      FGUIProject/assets/ClothingFoster/SuitFosterFinishUI.xml
  2. 18 1
      FGUIProject/assets/ClothingFoster/SuitFosterUI.xml
  3. 1 1
      FGUIProject/assets/ClothingFoster/SuitListUI.xml
  4. 10 1
      FGUIProject/assets/ClothingFoster/SuitPropertyShowUI.xml
  5. 11 1
      FGUIProject/assets/ClothingFoster/SuitRewardUI.xml
  6. 11 0
      FGUIProject/assets/ClothingFoster/components/ComboBox1.xml
  7. 9 0
      FGUIProject/assets/ClothingFoster/components/ComboBox1_item.xml
  8. 16 0
      FGUIProject/assets/ClothingFoster/components/ComboBox1_popup.xml
  9. 8 0
      FGUIProject/assets/ClothingFoster/components/ListMaterialsItem.xml
  10. 7 0
      FGUIProject/assets/ClothingFoster/components/ListPropertyAddItem.xml
  11. 6 0
      FGUIProject/assets/ClothingFoster/components/ListPropertyIShowItem.xml
  12. 7 0
      FGUIProject/assets/ClothingFoster/components/ListRewardItem.xml
  13. 0 0
      FGUIProject/assets/ClothingFoster/components/ListSuitItem.xml
  14. 0 0
      FGUIProject/assets/ClothingFoster/images/ProgressBar1.xml
  15. BIN
      FGUIProject/assets/ClothingFoster/images/tujian_anniu_1(1).png
  16. BIN
      FGUIProject/assets/ClothingFoster/images/tujian_zkanniu(1).png
  17. 13 4
      FGUIProject/assets/ClothingFoster/package.xml
  18. 2 2
      FGUIProject/assets/CommonGame/package.xml
  19. 8 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster.meta
  20. 71 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_Button4.cs
  21. 11 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_Button4.cs.meta
  22. 71 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_Button7.cs
  23. 11 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_Button7.cs.meta
  24. 71 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_ComboBox1_item.cs
  25. 11 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_ComboBox1_item.cs.meta
  26. 71 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_ComboBox1_popup.cs
  27. 11 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_ComboBox1_popup.cs.meta
  28. 77 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_ListMaterialsItem.cs
  29. 11 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_ListMaterialsItem.cs.meta
  30. 74 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_ListPropertyAddItem.cs
  31. 11 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_ListPropertyAddItem.cs.meta
  32. 71 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_ListPropertyIShowItem.cs
  33. 11 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_ListPropertyIShowItem.cs.meta
  34. 74 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_ListRewardItem.cs
  35. 11 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_ListRewardItem.cs.meta
  36. 92 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_ListSuitItem.cs
  37. 11 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_ListSuitItem.cs.meta
  38. 71 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_SuitFosterFinishUI.cs
  39. 11 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_SuitFosterFinishUI.cs.meta
  40. 83 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_SuitFosterUI.cs
  41. 11 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_SuitFosterUI.cs.meta
  42. 86 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_SuitListUI.cs
  43. 11 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_SuitListUI.cs.meta
  44. 71 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_SuitPropertyShowUI.cs
  45. 11 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_SuitPropertyShowUI.cs.meta
  46. 71 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_SuitRewardUI.cs
  47. 11 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_SuitRewardUI.cs.meta
  48. 111 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_SuitUI.cs
  49. 11 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_SuitUI.cs.meta
  50. 86 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/CommonGame/UI_ListRewardItem1.cs
  51. 11 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/CommonGame/UI_ListRewardItem1.cs.meta
  52. 8 0
      GameClient/Assets/Game/HotUpdate/Views/ClothingFoster.meta
  53. 40 0
      GameClient/Assets/Game/HotUpdate/Views/ClothingFoster/SuitFosterFinishView.cs
  54. 11 0
      GameClient/Assets/Game/HotUpdate/Views/ClothingFoster/SuitFosterFinishView.cs.meta
  55. 40 0
      GameClient/Assets/Game/HotUpdate/Views/ClothingFoster/SuitFosterView.cs
  56. 11 0
      GameClient/Assets/Game/HotUpdate/Views/ClothingFoster/SuitFosterView.cs.meta
  57. 47 0
      GameClient/Assets/Game/HotUpdate/Views/ClothingFoster/SuitListView.cs
  58. 11 0
      GameClient/Assets/Game/HotUpdate/Views/ClothingFoster/SuitListView.cs.meta
  59. 40 0
      GameClient/Assets/Game/HotUpdate/Views/ClothingFoster/SuitPropertyShowView.cs
  60. 11 0
      GameClient/Assets/Game/HotUpdate/Views/ClothingFoster/SuitPropertyShowView.cs.meta
  61. 40 0
      GameClient/Assets/Game/HotUpdate/Views/ClothingFoster/SuitRewardView.cs
  62. 11 0
      GameClient/Assets/Game/HotUpdate/Views/ClothingFoster/SuitRewardView.cs.meta
  63. 40 0
      GameClient/Assets/Game/HotUpdate/Views/ClothingFoster/SuitView.cs
  64. 11 0
      GameClient/Assets/Game/HotUpdate/Views/ClothingFoster/SuitView.cs.meta
  65. 3 1
      GameClient/Assets/Game/HotUpdate/Views/XiuFang/XiuFangView.cs
  66. 8 0
      GameClient/Assets/ResIn/UI/ClothingFoster.meta
  67. BIN
      GameClient/Assets/ResIn/UI/ClothingFoster/ClothingFoster_atlas0.png
  68. 96 0
      GameClient/Assets/ResIn/UI/ClothingFoster/ClothingFoster_atlas0.png.meta
  69. BIN
      GameClient/Assets/ResIn/UI/ClothingFoster/ClothingFoster_fui.bytes
  70. 7 0
      GameClient/Assets/ResIn/UI/ClothingFoster/ClothingFoster_fui.bytes.meta
  71. BIN
      GameClient/Assets/ResIn/UI/ClothingFoster_fui.bytes
  72. BIN
      GameClient/Assets/ResIn/UI/CommonGame/CommonGame_fui.bytes

+ 5 - 1
FGUIProject/assets/ClothingFoster/SuitFosterFinishUI.xml

@@ -1,2 +1,6 @@
 <?xml version="1.0" encoding="utf-8"?>
-<component size="1080,1920"/>
+<component size="1080,1920">
+  <displayList>
+    <list id="n0_py5g" name="listPrppertyLast" xy="508,570" size="200,300" overflow="scroll"/>
+  </displayList>
+</component>

+ 18 - 1
FGUIProject/assets/ClothingFoster/SuitFosterUI.xml

@@ -1,2 +1,19 @@
 <?xml version="1.0" encoding="utf-8"?>
-<component size="1080,1920"/>
+<component size="1080,1920">
+  <displayList>
+    <text id="n0_py5g" name="txtTitle" xy="479,589" size="122,42" fontSize="30" text="服装养护"/>
+    <text id="n1_py5g" name="txtDiscribe" xy="455,689" size="359,42" fontSize="30" text="浆洗浆洗浆洗浆洗浆洗浆洗"/>
+    <list id="n4_py5g" name="listPropertyAdd" xy="197,843" size="721,169" layout="row" colGap="20" defaultItem="ui://uicwtr5bpy5gt" align="center">
+      <item/>
+      <item/>
+      <item/>
+      <item/>
+    </list>
+    <list id="n8_py5g" name="listMaterials" xy="178,1047" size="821,289" layout="row" defaultItem="ui://uicwtr5bpy5gu" align="center">
+      <item/>
+      <item/>
+      <item/>
+    </list>
+    <component id="n9_py5g" name="btnFoster" src="ih7594" fileName="components/Button10.xml" pkg="mk0fwx0x" xy="356,1450"/>
+  </displayList>
+</component>

+ 1 - 1
FGUIProject/assets/ClothingFoster/SuitListView.xml → FGUIProject/assets/ClothingFoster/SuitListUI.xml

@@ -6,7 +6,7 @@
     </image>
     <component id="n1_py5g" name="valueBar" src="v3541v" fileName="components/ComponentValueBar.xml" pkg="eg2y0ldp" xy="156,73"/>
     <component id="n2_py5g" name="btnBack" src="9xlo8" fileName="components/ButtonBack1.xml" pkg="eg2y0ldp" xy="33,43"/>
-    <component id="n3_py5g" name="comBoxSort" src="pjipy" fileName="components/ComboBox1.xml" pkg="vqq9h9h4" xy="555,207">
+    <component id="n3_py5g" name="comBoxSort" src="j5a5x" fileName="components/ComboBox1.xml" xy="555,207">
       <ComboBox title="默认排序" visibleItemCount="10" autoClearItems="true">
         <item title="1"/>
         <item title="2"/>

+ 10 - 1
FGUIProject/assets/ClothingFoster/SuitPropertyShowUI.xml

@@ -1,2 +1,11 @@
 <?xml version="1.0" encoding="utf-8"?>
-<component size="1080,1920"/>
+<component size="1080,1920">
+  <displayList>
+    <list id="n1_py5g" name="listPropertyShow" xy="234,608" size="621,568" defaultItem="ui://uicwtr5bpy5gv">
+      <item/>
+      <item/>
+      <item/>
+      <item/>
+    </list>
+  </displayList>
+</component>

+ 11 - 1
FGUIProject/assets/ClothingFoster/SuitRewardUI.xml

@@ -1,2 +1,12 @@
 <?xml version="1.0" encoding="utf-8"?>
-<component size="1080,1920"/>
+<component size="1080,1920">
+  <displayList>
+    <list id="n2_py5g" name="listReward" xy="305,555" size="616,998" overflow="scroll" defaultItem="ui://uicwtr5bpy5gw">
+      <item/>
+      <item/>
+      <item/>
+      <item/>
+      <item/>
+    </list>
+  </displayList>
+</component>

+ 11 - 0
FGUIProject/assets/ClothingFoster/components/ComboBox1.xml

@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<component size="342,70" extention="ComboBox">
+  <controller name="button" pages="0,up,1,down,2,over,3,selectedOver" selected="1"/>
+  <displayList>
+    <image id="n0_pjip" name="n0" src="j5a5y" fileName="images/tujian_anniu_1.png" xy="66,0" size="210,56" group="n3_rc07"/>
+    <text id="n1_pjip" name="title" xy="73,0" size="152,56" group="n3_rc07" fontSize="30" color="#fff8df" align="center" vAlign="middle" autoSize="none" singleLine="true" text="默认分类"/>
+    <image id="n2_pjip" name="n2" src="j5a5z" fileName="images/tujian_zkanniu.png" xy="221,2" group="n3_rc07"/>
+    <group id="n3_rc07" name="n3" xy="66,0" size="210,56"/>
+  </displayList>
+  <ComboBox dropdown="ui://uicwtr5bj5a510"/>
+</component>

+ 9 - 0
FGUIProject/assets/ClothingFoster/components/ComboBox1_item.xml

@@ -0,0 +1,9 @@
+<?xml version="1.0" encoding="utf-8"?>
+<component size="280,58" extention="Button">
+  <controller name="button" pages="0,up,1,down,2,over,3,selectedOver" selected="0"/>
+  <displayList>
+    <text id="n2_pjip" name="title" xy="68,0" pivot="0.5,0" size="144,39" fontSize="28" color="#fddeb6" align="center" vAlign="middle" singleLine="true" text="自定义套装"/>
+    <image id="n3_pjip" name="imgLine" src="q08xp" fileName="imagesExport/hz_tzkuang.png" pkg="eg2y0ldp" xy="0,56"/>
+  </displayList>
+  <Button mode="Radio"/>
+</component>

+ 16 - 0
FGUIProject/assets/ClothingFoster/components/ComboBox1_popup.xml

@@ -0,0 +1,16 @@
+<?xml version="1.0" encoding="utf-8"?>
+<component size="342,348">
+  <displayList>
+    <image id="n0_pjip" name="n0" src="q08xq" fileName="imagesExport/hz_tzkuang_1.png" pkg="eg2y0ldp" xy="0,0" size="342,348">
+      <relation target="" sidePair="width-width,height-height"/>
+    </image>
+    <list id="n1_pjip" name="list" xy="29,24" size="284,297" overflow="scroll" scrollBarFlags="128" defaultItem="ui://uicwtr5bj5a511" align="center">
+      <item/>
+      <item/>
+      <item/>
+      <item/>
+      <item/>
+    </list>
+  </displayList>
+  <relation target="n1_pjip" sidePair="height-height"/>
+</component>

+ 8 - 0
FGUIProject/assets/ClothingFoster/components/ListMaterialsItem.xml

@@ -0,0 +1,8 @@
+<?xml version="1.0" encoding="utf-8"?>
+<component size="100,122">
+  <displayList>
+    <loader id="n5_py5g" name="loaIcon" xy="7,0" size="50,50"/>
+    <text id="n7_py5g" name="txtNeed" xy="0,77" size="40,42" fontSize="30" text=""/>
+    <text id="n6_py5g" name="txtHas" xy="60,80" size="40,42" fontSize="30" text=""/>
+  </displayList>
+</component>

+ 7 - 0
FGUIProject/assets/ClothingFoster/components/ListPropertyAddItem.xml

@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8"?>
+<component size="170,105">
+  <displayList>
+    <component id="n2_py5g" name="comProperty" src="ojlzk" fileName="components/ListPropertyItem.xml" pkg="eg2y0ldp" xy="0,0"/>
+    <text id="n3_py5g" name="txtAdd" xy="56,63" size="58,42" fontSize="30" text="+20"/>
+  </displayList>
+</component>

+ 6 - 0
FGUIProject/assets/ClothingFoster/components/ListPropertyIShowItem.xml

@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8"?>
+<component size="40,19">
+  <displayList>
+    <text id="n0_py5g" name="txtShow" xy="0,0" size="40,19" fontSize="12" text=""/>
+  </displayList>
+</component>

+ 7 - 0
FGUIProject/assets/ClothingFoster/components/ListRewardItem.xml

@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8"?>
+<component size="456,241">
+  <displayList>
+    <text id="n0_py5g" name="txtDiscribe" xy="0,72" size="63,42" fontSize="30" text="完成"/>
+    <component id="n1_py5g" name="ComReward" src="c21g9j" fileName="components/ListRewardItem1.xml" pkg="eg2y0ldp" xy="264,0" size="192,241"/>
+  </displayList>
+</component>

+ 0 - 0
FGUIProject/assets/ClothingFoster/components/CompSuitItem.xml → FGUIProject/assets/ClothingFoster/components/ListSuitItem.xml


+ 0 - 0
FGUIProject/assets/ClothingFoster/components/ProgressBar1.xml → FGUIProject/assets/ClothingFoster/images/ProgressBar1.xml


BIN
FGUIProject/assets/ClothingFoster/images/tujian_anniu_1(1).png


BIN
FGUIProject/assets/ClothingFoster/images/tujian_zkanniu(1).png


+ 13 - 4
FGUIProject/assets/ClothingFoster/package.xml

@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="utf-8"?>
 <packageDescription id="uicwtr5b">
   <resources>
-    <component id="py5g0" name="SuitListView.xml" path="/" exported="true"/>
+    <component id="py5g0" name="SuitListUI.xml" path="/" exported="true"/>
     <component id="py5g1" name="Button2.xml" path="/components/"/>
     <image id="py5g2" name="tujian_anniu_1.png" path="/images/" scale="9grid" scale9grid="53,15,106,30"/>
     <image id="py5g3" name="tujian_xzdg.png" path="/images/"/>
@@ -9,9 +9,9 @@
     <component id="py5g5" name="Button3.xml" path="/components/"/>
     <image id="py5g6" name="tujian_zkanniu.png" path="/images/"/>
     <image id="py5g7" name="tujian_diban_2.png" path="/images/"/>
-    <component id="py5g8" name="CompSuitItem.xml" path="/components/"/>
+    <component id="py5g8" name="ListSuitItem.xml" path="/components/"/>
     <image id="py5g9" name="tujian_diban_1.png" path="/images/"/>
-    <component id="py5ga" name="ProgressBar1.xml" path="/components/"/>
+    <component id="py5ga" name="ProgressBar1.xml" path="/images/"/>
     <image id="py5gb" name="tujian_jdt_1.png" path="/images/"/>
     <image id="py5gc" name="tujian_jdt_2.png" path="/images/" scale="tile"/>
     <image id="py5gd" name="tujian_suoan.png" path="/images/"/>
@@ -30,6 +30,15 @@
     <component id="py5gq" name="SuitPropertyShowUI.xml" path="/" exported="true"/>
     <component id="py5gr" name="SuitRewardUI.xml" path="/" exported="true"/>
     <component id="py5gs" name="SuitFosterFinishUI.xml" path="/" exported="true"/>
+    <component id="py5gt" name="ListPropertyAddItem.xml" path="/components/"/>
+    <component id="py5gu" name="ListMaterialsItem.xml" path="/components/"/>
+    <component id="py5gv" name="ListPropertyIShowItem.xml" path="/components/"/>
+    <component id="py5gw" name="ListRewardItem.xml" path="/components/"/>
+    <component id="j5a5x" name="ComboBox1.xml" path="/components/" exported="true"/>
+    <image id="j5a5y" name="tujian_anniu_1(1).png" path="/images/" scale="9grid" scale9grid="53,15,106,30"/>
+    <image id="j5a5z" name="tujian_zkanniu(1).png" path="/images/"/>
+    <component id="j5a510" name="ComboBox1_popup.xml" path="/components/"/>
+    <component id="j5a511" name="ComboBox1_item.xml" path="/components/"/>
   </resources>
-  <publish name=""/>
+  <publish name="" path="..\GameClient\Assets\ResIn\UI\ClothingFoster" packageCount="2" genCode="true"/>
 </packageDescription>

+ 2 - 2
FGUIProject/assets/CommonGame/package.xml

@@ -118,7 +118,7 @@
     <image id="m9wm8r" name="gxhd_btbt.png" path="/images/"/>
     <image id="m9wm8s" name="gxhd_gd_dik.png" path="/images/"/>
     <image id="m9wm8t" name="gxhd_bjbj.png" path="/bgimg/" exported="true" atlas="alone_npot"/>
-    <component id="m9wm8u" name="ListRewardItem.xml" path="/components/"/>
+    <component id="m9wm8u" name="ListRewardItem.xml" path="/components/" exported="true"/>
     <image id="m9wm8v" name="ts_canghaiym.png" path="/images/"/>
     <image id="m9wm8w" name="ts_jiyuet.png" path="/images/"/>
     <image id="ighs8x" name="hd_suanc.png" path="/imagesExport/" exported="true"/>
@@ -148,7 +148,7 @@
     <image id="srnc9i" name="hc_anniu_2.png" path="/images/"/>
     <image id="ehs93" name="yx_btzs.png" path="/images/" exported="true"/>
     <image id="ehs99" name="yx_xiant_1.png" path="/images/" exported="true" scale="9grid" scale9grid="212,2,424,4"/>
-    <component id="c21g9j" name="ListRewardItem1.xml" path="/components/"/>
+    <component id="c21g9j" name="ListRewardItem1.xml" path="/components/" exported="true"/>
     <image id="k6he1x" name="hz_kuangxian.png" path="/imagesExport/"/>
     <image id="q08xq" name="hz_tzkuang_1.png" path="/imagesExport/" exported="true" scale="9grid" scale9grid="86,88,172,176"/>
     <image id="q08xp" name="hz_tzkuang.png" path="/imagesExport/" exported="true"/>

+ 8 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 0eb93856ab6578c4f80e8766748a81db
+folderAsset: yes
+DefaultImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 71 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_Button4.cs

@@ -0,0 +1,71 @@
+/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
+
+using FairyGUI;
+
+namespace UI.ClothingFoster
+{
+    public partial class UI_Button4
+    {
+        public GButton target;
+        public Controller m_finish;
+        public const string URL = "ui://uicwtr5bpy5gl";
+        public const string PACKAGE_NAME = "ClothingFoster";
+        public const string RES_NAME = "Button4";
+        private static UI_Button4 _proxy;
+
+        public static UI_Button4 Create(GObject gObject = null)
+        {
+            var ui = new UI_Button4();
+            if(gObject == null)
+            	ui.target =  (GButton)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GButton)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static UI_Button4 Proxy(GObject gObject = null)
+        {
+            if(_proxy == null)
+            {
+                _proxy = new UI_Button4();
+            }
+            var ui = _proxy;
+            if(gObject == null)
+            	ui.target =  (GButton)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GButton)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static void ProxyEnd()
+        {
+            if (_proxy != null)
+            {
+                _proxy.Dispose();
+            }
+        }
+
+        public static void ClearProxy()
+        {
+            ProxyEnd();
+            _proxy = null;
+        }
+
+        private void Init(GComponent comp)
+        {
+            m_finish = comp.GetController("finish");
+        }
+        public void Dispose(bool disposeTarget = false)
+        {
+            m_finish = null;
+            if(disposeTarget && target != null)
+            {
+                target.RemoveFromParent();
+                target.Dispose();
+            }
+            target = null;
+        }
+    }
+}

+ 11 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_Button4.cs.meta

@@ -0,0 +1,11 @@
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+MonoImporter:
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+ 71 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_Button7.cs

@@ -0,0 +1,71 @@
+/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
+
+using FairyGUI;
+
+namespace UI.ClothingFoster
+{
+    public partial class UI_Button7
+    {
+        public GButton target;
+        public Controller m_get;
+        public const string URL = "ui://uicwtr5bpy5go";
+        public const string PACKAGE_NAME = "ClothingFoster";
+        public const string RES_NAME = "Button7";
+        private static UI_Button7 _proxy;
+
+        public static UI_Button7 Create(GObject gObject = null)
+        {
+            var ui = new UI_Button7();
+            if(gObject == null)
+            	ui.target =  (GButton)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GButton)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static UI_Button7 Proxy(GObject gObject = null)
+        {
+            if(_proxy == null)
+            {
+                _proxy = new UI_Button7();
+            }
+            var ui = _proxy;
+            if(gObject == null)
+            	ui.target =  (GButton)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GButton)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static void ProxyEnd()
+        {
+            if (_proxy != null)
+            {
+                _proxy.Dispose();
+            }
+        }
+
+        public static void ClearProxy()
+        {
+            ProxyEnd();
+            _proxy = null;
+        }
+
+        private void Init(GComponent comp)
+        {
+            m_get = comp.GetController("get");
+        }
+        public void Dispose(bool disposeTarget = false)
+        {
+            m_get = null;
+            if(disposeTarget && target != null)
+            {
+                target.RemoveFromParent();
+                target.Dispose();
+            }
+            target = null;
+        }
+    }
+}

+ 11 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_Button7.cs.meta

@@ -0,0 +1,11 @@
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+ 71 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_ComboBox1_item.cs

@@ -0,0 +1,71 @@
+/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
+
+using FairyGUI;
+
+namespace UI.ClothingFoster
+{
+    public partial class UI_ComboBox1_item
+    {
+        public GButton target;
+        public GImage m_imgLine;
+        public const string URL = "ui://uicwtr5bj5a511";
+        public const string PACKAGE_NAME = "ClothingFoster";
+        public const string RES_NAME = "ComboBox1_item";
+        private static UI_ComboBox1_item _proxy;
+
+        public static UI_ComboBox1_item Create(GObject gObject = null)
+        {
+            var ui = new UI_ComboBox1_item();
+            if(gObject == null)
+            	ui.target =  (GButton)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GButton)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static UI_ComboBox1_item Proxy(GObject gObject = null)
+        {
+            if(_proxy == null)
+            {
+                _proxy = new UI_ComboBox1_item();
+            }
+            var ui = _proxy;
+            if(gObject == null)
+            	ui.target =  (GButton)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GButton)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static void ProxyEnd()
+        {
+            if (_proxy != null)
+            {
+                _proxy.Dispose();
+            }
+        }
+
+        public static void ClearProxy()
+        {
+            ProxyEnd();
+            _proxy = null;
+        }
+
+        private void Init(GComponent comp)
+        {
+            m_imgLine = (GImage)comp.GetChild("imgLine");
+        }
+        public void Dispose(bool disposeTarget = false)
+        {
+            m_imgLine = null;
+            if(disposeTarget && target != null)
+            {
+                target.RemoveFromParent();
+                target.Dispose();
+            }
+            target = null;
+        }
+    }
+}

+ 11 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_ComboBox1_item.cs.meta

@@ -0,0 +1,11 @@
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+guid: c759e2e22b731d247966b4b4186266ea
+MonoImporter:
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+ 71 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_ComboBox1_popup.cs

@@ -0,0 +1,71 @@
+/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
+
+using FairyGUI;
+
+namespace UI.ClothingFoster
+{
+    public partial class UI_ComboBox1_popup
+    {
+        public GComponent target;
+        public GList m_list;
+        public const string URL = "ui://uicwtr5bj5a510";
+        public const string PACKAGE_NAME = "ClothingFoster";
+        public const string RES_NAME = "ComboBox1_popup";
+        private static UI_ComboBox1_popup _proxy;
+
+        public static UI_ComboBox1_popup Create(GObject gObject = null)
+        {
+            var ui = new UI_ComboBox1_popup();
+            if(gObject == null)
+            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GComponent)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static UI_ComboBox1_popup Proxy(GObject gObject = null)
+        {
+            if(_proxy == null)
+            {
+                _proxy = new UI_ComboBox1_popup();
+            }
+            var ui = _proxy;
+            if(gObject == null)
+            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GComponent)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static void ProxyEnd()
+        {
+            if (_proxy != null)
+            {
+                _proxy.Dispose();
+            }
+        }
+
+        public static void ClearProxy()
+        {
+            ProxyEnd();
+            _proxy = null;
+        }
+
+        private void Init(GComponent comp)
+        {
+            m_list = (GList)comp.GetChild("list");
+        }
+        public void Dispose(bool disposeTarget = false)
+        {
+            m_list = null;
+            if(disposeTarget && target != null)
+            {
+                target.RemoveFromParent();
+                target.Dispose();
+            }
+            target = null;
+        }
+    }
+}

+ 11 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_ComboBox1_popup.cs.meta

@@ -0,0 +1,11 @@
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+guid: f9ba05ec36ee6e54d8141fe8c369727e
+MonoImporter:
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+ 77 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_ListMaterialsItem.cs

@@ -0,0 +1,77 @@
+/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
+
+using FairyGUI;
+
+namespace UI.ClothingFoster
+{
+    public partial class UI_ListMaterialsItem
+    {
+        public GComponent target;
+        public GLoader m_loaIcon;
+        public GTextField m_txtNeed;
+        public GTextField m_txtHas;
+        public const string URL = "ui://uicwtr5bpy5gu";
+        public const string PACKAGE_NAME = "ClothingFoster";
+        public const string RES_NAME = "ListMaterialsItem";
+        private static UI_ListMaterialsItem _proxy;
+
+        public static UI_ListMaterialsItem Create(GObject gObject = null)
+        {
+            var ui = new UI_ListMaterialsItem();
+            if(gObject == null)
+            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GComponent)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static UI_ListMaterialsItem Proxy(GObject gObject = null)
+        {
+            if(_proxy == null)
+            {
+                _proxy = new UI_ListMaterialsItem();
+            }
+            var ui = _proxy;
+            if(gObject == null)
+            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GComponent)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static void ProxyEnd()
+        {
+            if (_proxy != null)
+            {
+                _proxy.Dispose();
+            }
+        }
+
+        public static void ClearProxy()
+        {
+            ProxyEnd();
+            _proxy = null;
+        }
+
+        private void Init(GComponent comp)
+        {
+            m_loaIcon = (GLoader)comp.GetChild("loaIcon");
+            m_txtNeed = (GTextField)comp.GetChild("txtNeed");
+            m_txtHas = (GTextField)comp.GetChild("txtHas");
+        }
+        public void Dispose(bool disposeTarget = false)
+        {
+            m_loaIcon = null;
+            m_txtNeed = null;
+            m_txtHas = null;
+            if(disposeTarget && target != null)
+            {
+                target.RemoveFromParent();
+                target.Dispose();
+            }
+            target = null;
+        }
+    }
+}

+ 11 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_ListMaterialsItem.cs.meta

@@ -0,0 +1,11 @@
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+MonoImporter:
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+ 74 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_ListPropertyAddItem.cs

@@ -0,0 +1,74 @@
+/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
+
+using FairyGUI;
+
+namespace UI.ClothingFoster
+{
+    public partial class UI_ListPropertyAddItem
+    {
+        public GComponent target;
+        public GComponent m_comProperty;
+        public GTextField m_txtAdd;
+        public const string URL = "ui://uicwtr5bpy5gt";
+        public const string PACKAGE_NAME = "ClothingFoster";
+        public const string RES_NAME = "ListPropertyAddItem";
+        private static UI_ListPropertyAddItem _proxy;
+
+        public static UI_ListPropertyAddItem Create(GObject gObject = null)
+        {
+            var ui = new UI_ListPropertyAddItem();
+            if(gObject == null)
+            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GComponent)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static UI_ListPropertyAddItem Proxy(GObject gObject = null)
+        {
+            if(_proxy == null)
+            {
+                _proxy = new UI_ListPropertyAddItem();
+            }
+            var ui = _proxy;
+            if(gObject == null)
+            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GComponent)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static void ProxyEnd()
+        {
+            if (_proxy != null)
+            {
+                _proxy.Dispose();
+            }
+        }
+
+        public static void ClearProxy()
+        {
+            ProxyEnd();
+            _proxy = null;
+        }
+
+        private void Init(GComponent comp)
+        {
+            m_comProperty = (GComponent)comp.GetChild("comProperty");
+            m_txtAdd = (GTextField)comp.GetChild("txtAdd");
+        }
+        public void Dispose(bool disposeTarget = false)
+        {
+            m_comProperty = null;
+            m_txtAdd = null;
+            if(disposeTarget && target != null)
+            {
+                target.RemoveFromParent();
+                target.Dispose();
+            }
+            target = null;
+        }
+    }
+}

+ 11 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_ListPropertyAddItem.cs.meta

@@ -0,0 +1,11 @@
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+guid: a7c7d4e8b248f71488455116d3837f72
+MonoImporter:
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+ 71 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_ListPropertyIShowItem.cs

@@ -0,0 +1,71 @@
+/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
+
+using FairyGUI;
+
+namespace UI.ClothingFoster
+{
+    public partial class UI_ListPropertyIShowItem
+    {
+        public GComponent target;
+        public GTextField m_txtShow;
+        public const string URL = "ui://uicwtr5bpy5gv";
+        public const string PACKAGE_NAME = "ClothingFoster";
+        public const string RES_NAME = "ListPropertyIShowItem";
+        private static UI_ListPropertyIShowItem _proxy;
+
+        public static UI_ListPropertyIShowItem Create(GObject gObject = null)
+        {
+            var ui = new UI_ListPropertyIShowItem();
+            if(gObject == null)
+            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GComponent)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static UI_ListPropertyIShowItem Proxy(GObject gObject = null)
+        {
+            if(_proxy == null)
+            {
+                _proxy = new UI_ListPropertyIShowItem();
+            }
+            var ui = _proxy;
+            if(gObject == null)
+            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GComponent)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static void ProxyEnd()
+        {
+            if (_proxy != null)
+            {
+                _proxy.Dispose();
+            }
+        }
+
+        public static void ClearProxy()
+        {
+            ProxyEnd();
+            _proxy = null;
+        }
+
+        private void Init(GComponent comp)
+        {
+            m_txtShow = (GTextField)comp.GetChild("txtShow");
+        }
+        public void Dispose(bool disposeTarget = false)
+        {
+            m_txtShow = null;
+            if(disposeTarget && target != null)
+            {
+                target.RemoveFromParent();
+                target.Dispose();
+            }
+            target = null;
+        }
+    }
+}

+ 11 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_ListPropertyIShowItem.cs.meta

@@ -0,0 +1,11 @@
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+ 74 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_ListRewardItem.cs

@@ -0,0 +1,74 @@
+/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
+
+using FairyGUI;
+
+namespace UI.ClothingFoster
+{
+    public partial class UI_ListRewardItem
+    {
+        public GComponent target;
+        public GTextField m_txtDiscribe;
+        public GComponent m_ComReward;
+        public const string URL = "ui://uicwtr5bpy5gw";
+        public const string PACKAGE_NAME = "ClothingFoster";
+        public const string RES_NAME = "ListRewardItem";
+        private static UI_ListRewardItem _proxy;
+
+        public static UI_ListRewardItem Create(GObject gObject = null)
+        {
+            var ui = new UI_ListRewardItem();
+            if(gObject == null)
+            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GComponent)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static UI_ListRewardItem Proxy(GObject gObject = null)
+        {
+            if(_proxy == null)
+            {
+                _proxy = new UI_ListRewardItem();
+            }
+            var ui = _proxy;
+            if(gObject == null)
+            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GComponent)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static void ProxyEnd()
+        {
+            if (_proxy != null)
+            {
+                _proxy.Dispose();
+            }
+        }
+
+        public static void ClearProxy()
+        {
+            ProxyEnd();
+            _proxy = null;
+        }
+
+        private void Init(GComponent comp)
+        {
+            m_txtDiscribe = (GTextField)comp.GetChild("txtDiscribe");
+            m_ComReward = (GComponent)comp.GetChild("ComReward");
+        }
+        public void Dispose(bool disposeTarget = false)
+        {
+            m_txtDiscribe = null;
+            m_ComReward = null;
+            if(disposeTarget && target != null)
+            {
+                target.RemoveFromParent();
+                target.Dispose();
+            }
+            target = null;
+        }
+    }
+}

+ 11 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_ListRewardItem.cs.meta

@@ -0,0 +1,11 @@
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+ 92 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_ListSuitItem.cs

@@ -0,0 +1,92 @@
+/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
+
+using FairyGUI;
+
+namespace UI.ClothingFoster
+{
+    public partial class UI_ListSuitItem
+    {
+        public GComponent target;
+        public GLoader m_bg;
+        public GLoader m_loaderPic;
+        public GTextField m_txtName;
+        public GLoader m_loaderBonusBox;
+        public GProgressBar m_progBar;
+        public GLoader m_rarity;
+        public GImage m_imgLockBg;
+        public GImage m_imgLock;
+        public const string URL = "ui://uicwtr5bpy5g8";
+        public const string PACKAGE_NAME = "ClothingFoster";
+        public const string RES_NAME = "ListSuitItem";
+        private static UI_ListSuitItem _proxy;
+
+        public static UI_ListSuitItem Create(GObject gObject = null)
+        {
+            var ui = new UI_ListSuitItem();
+            if(gObject == null)
+            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GComponent)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static UI_ListSuitItem Proxy(GObject gObject = null)
+        {
+            if(_proxy == null)
+            {
+                _proxy = new UI_ListSuitItem();
+            }
+            var ui = _proxy;
+            if(gObject == null)
+            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GComponent)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static void ProxyEnd()
+        {
+            if (_proxy != null)
+            {
+                _proxy.Dispose();
+            }
+        }
+
+        public static void ClearProxy()
+        {
+            ProxyEnd();
+            _proxy = null;
+        }
+
+        private void Init(GComponent comp)
+        {
+            m_bg = (GLoader)comp.GetChild("bg");
+            m_loaderPic = (GLoader)comp.GetChild("loaderPic");
+            m_txtName = (GTextField)comp.GetChild("txtName");
+            m_loaderBonusBox = (GLoader)comp.GetChild("loaderBonusBox");
+            m_progBar = (GProgressBar)comp.GetChild("progBar");
+            m_rarity = (GLoader)comp.GetChild("rarity");
+            m_imgLockBg = (GImage)comp.GetChild("imgLockBg");
+            m_imgLock = (GImage)comp.GetChild("imgLock");
+        }
+        public void Dispose(bool disposeTarget = false)
+        {
+            m_bg = null;
+            m_loaderPic = null;
+            m_txtName = null;
+            m_loaderBonusBox = null;
+            m_progBar = null;
+            m_rarity = null;
+            m_imgLockBg = null;
+            m_imgLock = null;
+            if(disposeTarget && target != null)
+            {
+                target.RemoveFromParent();
+                target.Dispose();
+            }
+            target = null;
+        }
+    }
+}

+ 11 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_ListSuitItem.cs.meta

@@ -0,0 +1,11 @@
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+ 71 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_SuitFosterFinishUI.cs

@@ -0,0 +1,71 @@
+/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
+
+using FairyGUI;
+
+namespace UI.ClothingFoster
+{
+    public partial class UI_SuitFosterFinishUI
+    {
+        public GComponent target;
+        public GList m_listPrppertyLast;
+        public const string URL = "ui://uicwtr5bpy5gs";
+        public const string PACKAGE_NAME = "ClothingFoster";
+        public const string RES_NAME = "SuitFosterFinishUI";
+        private static UI_SuitFosterFinishUI _proxy;
+
+        public static UI_SuitFosterFinishUI Create(GObject gObject = null)
+        {
+            var ui = new UI_SuitFosterFinishUI();
+            if(gObject == null)
+            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GComponent)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static UI_SuitFosterFinishUI Proxy(GObject gObject = null)
+        {
+            if(_proxy == null)
+            {
+                _proxy = new UI_SuitFosterFinishUI();
+            }
+            var ui = _proxy;
+            if(gObject == null)
+            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GComponent)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static void ProxyEnd()
+        {
+            if (_proxy != null)
+            {
+                _proxy.Dispose();
+            }
+        }
+
+        public static void ClearProxy()
+        {
+            ProxyEnd();
+            _proxy = null;
+        }
+
+        private void Init(GComponent comp)
+        {
+            m_listPrppertyLast = (GList)comp.GetChild("listPrppertyLast");
+        }
+        public void Dispose(bool disposeTarget = false)
+        {
+            m_listPrppertyLast = null;
+            if(disposeTarget && target != null)
+            {
+                target.RemoveFromParent();
+                target.Dispose();
+            }
+            target = null;
+        }
+    }
+}

+ 11 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_SuitFosterFinishUI.cs.meta

@@ -0,0 +1,11 @@
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+guid: 5076ce15ac300aa4ab5e729c851e87a1
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 83 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_SuitFosterUI.cs

@@ -0,0 +1,83 @@
+/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
+
+using FairyGUI;
+
+namespace UI.ClothingFoster
+{
+    public partial class UI_SuitFosterUI
+    {
+        public GComponent target;
+        public GTextField m_txtTitle;
+        public GTextField m_txtDiscribe;
+        public GList m_listPropertyAdd;
+        public GList m_listMaterials;
+        public GButton m_btnFoster;
+        public const string URL = "ui://uicwtr5bpy5gp";
+        public const string PACKAGE_NAME = "ClothingFoster";
+        public const string RES_NAME = "SuitFosterUI";
+        private static UI_SuitFosterUI _proxy;
+
+        public static UI_SuitFosterUI Create(GObject gObject = null)
+        {
+            var ui = new UI_SuitFosterUI();
+            if(gObject == null)
+            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GComponent)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static UI_SuitFosterUI Proxy(GObject gObject = null)
+        {
+            if(_proxy == null)
+            {
+                _proxy = new UI_SuitFosterUI();
+            }
+            var ui = _proxy;
+            if(gObject == null)
+            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GComponent)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static void ProxyEnd()
+        {
+            if (_proxy != null)
+            {
+                _proxy.Dispose();
+            }
+        }
+
+        public static void ClearProxy()
+        {
+            ProxyEnd();
+            _proxy = null;
+        }
+
+        private void Init(GComponent comp)
+        {
+            m_txtTitle = (GTextField)comp.GetChild("txtTitle");
+            m_txtDiscribe = (GTextField)comp.GetChild("txtDiscribe");
+            m_listPropertyAdd = (GList)comp.GetChild("listPropertyAdd");
+            m_listMaterials = (GList)comp.GetChild("listMaterials");
+            m_btnFoster = (GButton)comp.GetChild("btnFoster");
+        }
+        public void Dispose(bool disposeTarget = false)
+        {
+            m_txtTitle = null;
+            m_txtDiscribe = null;
+            m_listPropertyAdd = null;
+            m_listMaterials = null;
+            m_btnFoster = null;
+            if(disposeTarget && target != null)
+            {
+                target.RemoveFromParent();
+                target.Dispose();
+            }
+            target = null;
+        }
+    }
+}

+ 11 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_SuitFosterUI.cs.meta

@@ -0,0 +1,11 @@
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+guid: 85c14adf80433f846abd217aa7060fe7
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 86 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_SuitListUI.cs

@@ -0,0 +1,86 @@
+/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
+
+using FairyGUI;
+
+namespace UI.ClothingFoster
+{
+    public partial class UI_SuitListUI
+    {
+        public GComponent target;
+        public GComponent m_valueBar;
+        public GButton m_btnBack;
+        public GComboBox m_comBoxSort;
+        public GButton m_btnNotGet;
+        public GButton m_btnHaveGot;
+        public GList m_listSuit;
+        public const string URL = "ui://uicwtr5bpy5g0";
+        public const string PACKAGE_NAME = "ClothingFoster";
+        public const string RES_NAME = "SuitListUI";
+        private static UI_SuitListUI _proxy;
+
+        public static UI_SuitListUI Create(GObject gObject = null)
+        {
+            var ui = new UI_SuitListUI();
+            if(gObject == null)
+            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GComponent)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static UI_SuitListUI Proxy(GObject gObject = null)
+        {
+            if(_proxy == null)
+            {
+                _proxy = new UI_SuitListUI();
+            }
+            var ui = _proxy;
+            if(gObject == null)
+            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GComponent)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static void ProxyEnd()
+        {
+            if (_proxy != null)
+            {
+                _proxy.Dispose();
+            }
+        }
+
+        public static void ClearProxy()
+        {
+            ProxyEnd();
+            _proxy = null;
+        }
+
+        private void Init(GComponent comp)
+        {
+            m_valueBar = (GComponent)comp.GetChild("valueBar");
+            m_btnBack = (GButton)comp.GetChild("btnBack");
+            m_comBoxSort = (GComboBox)comp.GetChild("comBoxSort");
+            m_btnNotGet = (GButton)comp.GetChild("btnNotGet");
+            m_btnHaveGot = (GButton)comp.GetChild("btnHaveGot");
+            m_listSuit = (GList)comp.GetChild("listSuit");
+        }
+        public void Dispose(bool disposeTarget = false)
+        {
+            m_valueBar = null;
+            m_btnBack = null;
+            m_comBoxSort = null;
+            m_btnNotGet = null;
+            m_btnHaveGot = null;
+            m_listSuit = null;
+            if(disposeTarget && target != null)
+            {
+                target.RemoveFromParent();
+                target.Dispose();
+            }
+            target = null;
+        }
+    }
+}

+ 11 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_SuitListUI.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 01f9bddd4e6b8b743873b12d58e3d128
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
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+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 71 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_SuitPropertyShowUI.cs

@@ -0,0 +1,71 @@
+/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
+
+using FairyGUI;
+
+namespace UI.ClothingFoster
+{
+    public partial class UI_SuitPropertyShowUI
+    {
+        public GComponent target;
+        public GList m_listPropertyShow;
+        public const string URL = "ui://uicwtr5bpy5gq";
+        public const string PACKAGE_NAME = "ClothingFoster";
+        public const string RES_NAME = "SuitPropertyShowUI";
+        private static UI_SuitPropertyShowUI _proxy;
+
+        public static UI_SuitPropertyShowUI Create(GObject gObject = null)
+        {
+            var ui = new UI_SuitPropertyShowUI();
+            if(gObject == null)
+            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GComponent)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static UI_SuitPropertyShowUI Proxy(GObject gObject = null)
+        {
+            if(_proxy == null)
+            {
+                _proxy = new UI_SuitPropertyShowUI();
+            }
+            var ui = _proxy;
+            if(gObject == null)
+            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GComponent)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static void ProxyEnd()
+        {
+            if (_proxy != null)
+            {
+                _proxy.Dispose();
+            }
+        }
+
+        public static void ClearProxy()
+        {
+            ProxyEnd();
+            _proxy = null;
+        }
+
+        private void Init(GComponent comp)
+        {
+            m_listPropertyShow = (GList)comp.GetChild("listPropertyShow");
+        }
+        public void Dispose(bool disposeTarget = false)
+        {
+            m_listPropertyShow = null;
+            if(disposeTarget && target != null)
+            {
+                target.RemoveFromParent();
+                target.Dispose();
+            }
+            target = null;
+        }
+    }
+}

+ 11 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_SuitPropertyShowUI.cs.meta

@@ -0,0 +1,11 @@
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+guid: af2295ae47dccee4bab446c7f19dc857
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 71 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_SuitRewardUI.cs

@@ -0,0 +1,71 @@
+/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
+
+using FairyGUI;
+
+namespace UI.ClothingFoster
+{
+    public partial class UI_SuitRewardUI
+    {
+        public GComponent target;
+        public GList m_listReward;
+        public const string URL = "ui://uicwtr5bpy5gr";
+        public const string PACKAGE_NAME = "ClothingFoster";
+        public const string RES_NAME = "SuitRewardUI";
+        private static UI_SuitRewardUI _proxy;
+
+        public static UI_SuitRewardUI Create(GObject gObject = null)
+        {
+            var ui = new UI_SuitRewardUI();
+            if(gObject == null)
+            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GComponent)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static UI_SuitRewardUI Proxy(GObject gObject = null)
+        {
+            if(_proxy == null)
+            {
+                _proxy = new UI_SuitRewardUI();
+            }
+            var ui = _proxy;
+            if(gObject == null)
+            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GComponent)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static void ProxyEnd()
+        {
+            if (_proxy != null)
+            {
+                _proxy.Dispose();
+            }
+        }
+
+        public static void ClearProxy()
+        {
+            ProxyEnd();
+            _proxy = null;
+        }
+
+        private void Init(GComponent comp)
+        {
+            m_listReward = (GList)comp.GetChild("listReward");
+        }
+        public void Dispose(bool disposeTarget = false)
+        {
+            m_listReward = null;
+            if(disposeTarget && target != null)
+            {
+                target.RemoveFromParent();
+                target.Dispose();
+            }
+            target = null;
+        }
+    }
+}

+ 11 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_SuitRewardUI.cs.meta

@@ -0,0 +1,11 @@
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+guid: ac353540935e13f438ded004b6e60de4
+MonoImporter:
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+  serializedVersion: 2
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+ 111 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_SuitUI.cs

@@ -0,0 +1,111 @@
+/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
+
+using FairyGUI;
+
+namespace UI.ClothingFoster
+{
+    public partial class UI_SuitUI
+    {
+        public GComponent target;
+        public Controller m_c1;
+        public GLoader m_bg;
+        public GButton m_btnBack;
+        public GGraph m_holder;
+        public GTextField m_txtName;
+        public GLoader m_loaRarity;
+        public GLoader m_btnRight;
+        public GLoader m_btnLeft;
+        public GButton m_btnFoster;
+        public GButton m_btnRenew;
+        public UI_Button7 m_btnGet;
+        public GButton m_btnPropertyShow;
+        public GList m_listProperty;
+        public GList m_listFoster;
+        public const string URL = "ui://uicwtr5bpy5gf";
+        public const string PACKAGE_NAME = "ClothingFoster";
+        public const string RES_NAME = "SuitUI";
+        private static UI_SuitUI _proxy;
+
+        public static UI_SuitUI Create(GObject gObject = null)
+        {
+            var ui = new UI_SuitUI();
+            if(gObject == null)
+            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GComponent)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static UI_SuitUI Proxy(GObject gObject = null)
+        {
+            if(_proxy == null)
+            {
+                _proxy = new UI_SuitUI();
+            }
+            var ui = _proxy;
+            if(gObject == null)
+            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GComponent)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static void ProxyEnd()
+        {
+            if (_proxy != null)
+            {
+                _proxy.Dispose();
+            }
+        }
+
+        public static void ClearProxy()
+        {
+            ProxyEnd();
+            _proxy = null;
+        }
+
+        private void Init(GComponent comp)
+        {
+            m_c1 = comp.GetController("c1");
+            m_bg = (GLoader)comp.GetChild("bg");
+            m_btnBack = (GButton)comp.GetChild("btnBack");
+            m_holder = (GGraph)comp.GetChild("holder");
+            m_txtName = (GTextField)comp.GetChild("txtName");
+            m_loaRarity = (GLoader)comp.GetChild("loaRarity");
+            m_btnRight = (GLoader)comp.GetChild("btnRight");
+            m_btnLeft = (GLoader)comp.GetChild("btnLeft");
+            m_btnFoster = (GButton)comp.GetChild("btnFoster");
+            m_btnRenew = (GButton)comp.GetChild("btnRenew");
+            m_btnGet = (UI_Button7)UI_Button7.Create(comp.GetChild("btnGet"));
+            m_btnPropertyShow = (GButton)comp.GetChild("btnPropertyShow");
+            m_listProperty = (GList)comp.GetChild("listProperty");
+            m_listFoster = (GList)comp.GetChild("listFoster");
+        }
+        public void Dispose(bool disposeTarget = false)
+        {
+            m_c1 = null;
+            m_bg = null;
+            m_btnBack = null;
+            m_holder = null;
+            m_txtName = null;
+            m_loaRarity = null;
+            m_btnRight = null;
+            m_btnLeft = null;
+            m_btnFoster = null;
+            m_btnRenew = null;
+            m_btnGet.Dispose();
+            m_btnGet = null;
+            m_btnPropertyShow = null;
+            m_listProperty = null;
+            m_listFoster = null;
+            if(disposeTarget && target != null)
+            {
+                target.RemoveFromParent();
+                target.Dispose();
+            }
+            target = null;
+        }
+    }
+}

+ 11 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingFoster/UI_SuitUI.cs.meta

@@ -0,0 +1,11 @@
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+guid: 3b450343ec642d54b84ef7386b603f2d
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 86 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/CommonGame/UI_ListRewardItem1.cs

@@ -0,0 +1,86 @@
+/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
+
+using FairyGUI;
+
+namespace UI.CommonGame
+{
+    public partial class UI_ListRewardItem1
+    {
+        public GComponent target;
+        public GLoader m_loaIcon;
+        public GTextField m_txtName;
+        public GTextField m_txtCount;
+        public GImage m_imgGot;
+        public GTextField m_txtHasCount;
+        public GLoader m_loaRarity;
+        public const string URL = "ui://eg2y0ldpc21g9j";
+        public const string PACKAGE_NAME = "CommonGame";
+        public const string RES_NAME = "ListRewardItem1";
+        private static UI_ListRewardItem1 _proxy;
+
+        public static UI_ListRewardItem1 Create(GObject gObject = null)
+        {
+            var ui = new UI_ListRewardItem1();
+            if(gObject == null)
+            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GComponent)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static UI_ListRewardItem1 Proxy(GObject gObject = null)
+        {
+            if(_proxy == null)
+            {
+                _proxy = new UI_ListRewardItem1();
+            }
+            var ui = _proxy;
+            if(gObject == null)
+            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GComponent)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static void ProxyEnd()
+        {
+            if (_proxy != null)
+            {
+                _proxy.Dispose();
+            }
+        }
+
+        public static void ClearProxy()
+        {
+            ProxyEnd();
+            _proxy = null;
+        }
+
+        private void Init(GComponent comp)
+        {
+            m_loaIcon = (GLoader)comp.GetChild("loaIcon");
+            m_txtName = (GTextField)comp.GetChild("txtName");
+            m_txtCount = (GTextField)comp.GetChild("txtCount");
+            m_imgGot = (GImage)comp.GetChild("imgGot");
+            m_txtHasCount = (GTextField)comp.GetChild("txtHasCount");
+            m_loaRarity = (GLoader)comp.GetChild("loaRarity");
+        }
+        public void Dispose(bool disposeTarget = false)
+        {
+            m_loaIcon = null;
+            m_txtName = null;
+            m_txtCount = null;
+            m_imgGot = null;
+            m_txtHasCount = null;
+            m_loaRarity = null;
+            if(disposeTarget && target != null)
+            {
+                target.RemoveFromParent();
+                target.Dispose();
+            }
+            target = null;
+        }
+    }
+}

+ 11 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/CommonGame/UI_ListRewardItem1.cs.meta

@@ -0,0 +1,11 @@
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+guid: 81c42c22d334ca8498f93ffe398a1104
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
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+ 8 - 0
GameClient/Assets/Game/HotUpdate/Views/ClothingFoster.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: ab0f657208fc15842b5a6603b9530803
+folderAsset: yes
+DefaultImporter:
+  externalObjects: {}
+  userData: 
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+ 40 - 0
GameClient/Assets/Game/HotUpdate/Views/ClothingFoster/SuitFosterFinishView.cs

@@ -0,0 +1,40 @@
+using FairyGUI;
+using UI.ClothingFoster;
+namespace GFGGame
+{
+    public class SuitFosterFinishView : BaseWindow
+    {
+        private UI_SuitFosterFinishUI _ui;
+
+        public override void Dispose()
+        {
+
+            base.Dispose();
+        }
+
+
+        protected override void OnInit()
+        {
+            base.OnInit();
+            packageName = UI_SuitFosterFinishUI.PACKAGE_NAME;
+            _ui = UI_SuitFosterFinishUI.Create();
+            this.viewCom = _ui.target;
+            this.viewCom.Center();
+            // this.modal = true;
+            // viewAnimationType = EnumViewAnimationType.ZOOM_CENTER;
+
+        }
+
+        protected override void OnShown()
+        {
+            base.OnShown();
+
+        }
+
+        protected override void OnHide()
+        {
+            base.OnHide();
+
+        }
+    }
+}

+ 11 - 0
GameClient/Assets/Game/HotUpdate/Views/ClothingFoster/SuitFosterFinishView.cs.meta

@@ -0,0 +1,11 @@
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+guid: 2b478b2fb6a53a44793d3b4a1cf0ffaf
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
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+  assetBundleName: 
+  assetBundleVariant: 

+ 40 - 0
GameClient/Assets/Game/HotUpdate/Views/ClothingFoster/SuitFosterView.cs

@@ -0,0 +1,40 @@
+using FairyGUI;
+using UI.ClothingFoster;
+namespace GFGGame
+{
+    public class SuitFosterView : BaseWindow
+    {
+        private UI_SuitFosterUI _ui;
+
+        public override void Dispose()
+        {
+
+            base.Dispose();
+        }
+
+
+        protected override void OnInit()
+        {
+            base.OnInit();
+            packageName = UI_SuitFosterUI.PACKAGE_NAME;
+            _ui = UI_SuitFosterUI.Create();
+            this.viewCom = _ui.target;
+            this.viewCom.Center();
+            // this.modal = true;
+            // viewAnimationType = EnumViewAnimationType.ZOOM_CENTER;
+
+        }
+
+        protected override void OnShown()
+        {
+            base.OnShown();
+
+        }
+
+        protected override void OnHide()
+        {
+            base.OnHide();
+
+        }
+    }
+}

+ 11 - 0
GameClient/Assets/Game/HotUpdate/Views/ClothingFoster/SuitFosterView.cs.meta

@@ -0,0 +1,11 @@
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+guid: cd385065d3592984db033a9a36a49d49
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+ 47 - 0
GameClient/Assets/Game/HotUpdate/Views/ClothingFoster/SuitListView.cs

@@ -0,0 +1,47 @@
+using FairyGUI;
+using UI.ClothingFoster;
+namespace GFGGame
+{
+    public class SuitListView : BaseWindow
+    {
+        private UI_SuitListUI _ui;
+
+        public override void Dispose()
+        {
+
+            base.Dispose();
+        }
+
+
+        protected override void OnInit()
+        {
+            base.OnInit();
+            packageName = UI_SuitListUI.PACKAGE_NAME;
+            _ui = UI_SuitListUI.Create();
+            this.viewCom = _ui.target;
+            this.viewCom.Center();
+            // this.modal = true;
+            // viewAnimationType = EnumViewAnimationType.ZOOM_CENTER;
+
+            _ui.m_btnBack.onClick.Add(OnClickBtnBack);
+        }
+
+        protected override void OnShown()
+        {
+            base.OnShown();
+
+        }
+
+        protected override void OnHide()
+        {
+            base.OnHide();
+
+        }
+
+        private void OnClickBtnBack()
+        {
+            // this.Hide();
+            ViewManager.GoBackFrom(typeof(SuitListView).FullName);
+        }
+    }
+}

+ 11 - 0
GameClient/Assets/Game/HotUpdate/Views/ClothingFoster/SuitListView.cs.meta

@@ -0,0 +1,11 @@
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+ 40 - 0
GameClient/Assets/Game/HotUpdate/Views/ClothingFoster/SuitPropertyShowView.cs

@@ -0,0 +1,40 @@
+using FairyGUI;
+using UI.ClothingFoster;
+namespace GFGGame
+{
+    public class SuitPropertyShowView : BaseWindow
+    {
+        private UI_SuitPropertyShowUI _ui;
+
+        public override void Dispose()
+        {
+
+            base.Dispose();
+        }
+
+
+        protected override void OnInit()
+        {
+            base.OnInit();
+            packageName = UI_SuitPropertyShowUI.PACKAGE_NAME;
+            _ui = UI_SuitPropertyShowUI.Create();
+            this.viewCom = _ui.target;
+            this.viewCom.Center();
+            // this.modal = true;
+            // viewAnimationType = EnumViewAnimationType.ZOOM_CENTER;
+
+        }
+
+        protected override void OnShown()
+        {
+            base.OnShown();
+
+        }
+
+        protected override void OnHide()
+        {
+            base.OnHide();
+
+        }
+    }
+}

+ 11 - 0
GameClient/Assets/Game/HotUpdate/Views/ClothingFoster/SuitPropertyShowView.cs.meta

@@ -0,0 +1,11 @@
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+ 40 - 0
GameClient/Assets/Game/HotUpdate/Views/ClothingFoster/SuitRewardView.cs

@@ -0,0 +1,40 @@
+using FairyGUI;
+using UI.ClothingFoster;
+namespace GFGGame
+{
+    public class SuitRewardView : BaseWindow
+    {
+        private UI_SuitRewardUI _ui;
+
+        public override void Dispose()
+        {
+
+            base.Dispose();
+        }
+
+
+        protected override void OnInit()
+        {
+            base.OnInit();
+            packageName = UI_SuitRewardUI.PACKAGE_NAME;
+            _ui = UI_SuitRewardUI.Create();
+            this.viewCom = _ui.target;
+            this.viewCom.Center();
+            // this.modal = true;
+            // viewAnimationType = EnumViewAnimationType.ZOOM_CENTER;
+
+        }
+
+        protected override void OnShown()
+        {
+            base.OnShown();
+
+        }
+
+        protected override void OnHide()
+        {
+            base.OnHide();
+
+        }
+    }
+}

+ 11 - 0
GameClient/Assets/Game/HotUpdate/Views/ClothingFoster/SuitRewardView.cs.meta

@@ -0,0 +1,11 @@
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+ 40 - 0
GameClient/Assets/Game/HotUpdate/Views/ClothingFoster/SuitView.cs

@@ -0,0 +1,40 @@
+using FairyGUI;
+using UI.ClothingFoster;
+namespace GFGGame
+{
+    public class SuitView : BaseWindow
+    {
+        private UI_SuitFosterUI _ui;
+
+        public override void Dispose()
+        {
+
+            base.Dispose();
+        }
+
+
+        protected override void OnInit()
+        {
+            base.OnInit();
+            packageName = UI_SuitFosterUI.PACKAGE_NAME;
+            _ui = UI_SuitFosterUI.Create();
+            this.viewCom = _ui.target;
+            this.viewCom.Center();
+            // this.modal = true;
+            // viewAnimationType = EnumViewAnimationType.ZOOM_CENTER;
+
+        }
+
+        protected override void OnShown()
+        {
+            base.OnShown();
+
+        }
+
+        protected override void OnHide()
+        {
+            base.OnHide();
+
+        }
+    }
+}

+ 11 - 0
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+ 3 - 1
GameClient/Assets/Game/HotUpdate/Views/XiuFang/XiuFangView.cs

@@ -62,7 +62,9 @@ namespace GFGGame
 
         private void OnClickBtnClothingUpgrade()
         {
-            PromptController.Instance.ShowFloatTextPrompt("暂未开放", MessageType.WARNING);
+            ViewManager.Show<SuitListView>(null, new object[] { ViewName.XIU_FANG_VIEW, this.viewData }, false, true);
+
+            // PromptController.Instance.ShowFloatTextPrompt("暂未开放", MessageType.WARNING);
         }
         private void OnClickBtnDecompose()
         {

+ 8 - 0
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