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				@@ -320,6 +320,10 @@ namespace GFGEditor 
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				                 a.AddRange(storyFightCfg.bonusBaseArr); 
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				                 int[][] bonus = a.ToArray(); 
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				                 bool result = CheckItemInBonus(itemId, bonus); 
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				+                if (itemId == 100095) 
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				+                { 
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				+                    Debug.Log("zoya"); 
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				+                } 
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				                 if (result) 
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				                 { 
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				                     return true; 
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				@@ -353,9 +357,20 @@ namespace GFGEditor 
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				                 List<DropOutCfg> aList = manager.GetCfgs(dropId); 
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				                 foreach (DropOutCfg dropOutCfg in aList) 
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				                 { 
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				-                    if (itemId == dropOutCfg.item) 
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				+                    if (manager.GetCfgs(dropOutCfg.item).Count > 0) 
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				+                    { 
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				+                        int[] _dropIds = { dropOutCfg.item }; 
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				+                        if (CheckItemInDropOut(itemId, _dropIds)) 
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				+                        { 
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				+                            return true; 
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				+                        } 
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				+                    } 
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				+                    else 
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				                     { 
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				-                        return true; 
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				+                        if (itemId == dropOutCfg.item) 
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				+                        { 
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				+                            return true; 
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				+                        } 
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				                     } 
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				                 } 
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				             } 
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