@@ -180,6 +180,12 @@ namespace GFGGame
int day = (int)obj.data;
bool result = false;
if (day > _day) return;
+ bool isGot = MathHelper.isBitSet(GameGlobal.myNumericComponent.GetAsInt(NumericType.SignDay), day);
+ if (isGot)
+ {
+ PromptController.Instance.ShowFloatTextPrompt("已领取");
+ return;
+ }
if (day < _day)
{
int[] cost = GlobalCfgArray.globalCfg.dailySignConsumeArr[0];