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@@ -63,11 +63,11 @@ namespace GFGGame
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Debug.Log("文件路径:" + path);
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Texture2D tex = this.viewData as Texture2D;
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byte[] bytes = tex.EncodeToPNG();//将纹理数据,转化成一个png图片
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- File.WriteAllBytes(path + "/Pictures/Screenshots/" + fileName, bytes);
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+ File.WriteAllBytes(path + fileName, bytes);
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Timers.inst.StartCoroutine(GetSaveState(path));// ();
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- string[] paths = new string[1];
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- paths[0] = path;
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- ScanFile(paths);
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+ // string[] paths = new string[1];
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+ // paths[0] = path;
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+ // ScanFile(paths);
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}
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private IEnumerator GetSaveState(string path)
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{
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