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@@ -153,6 +153,8 @@ namespace GFGGame
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listItem.m_groupLock.visible = isLock;
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listItem.m_groupLock.visible = isLock;
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listItem.target.data = suitId;
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listItem.target.data = suitId;
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UpdateSuitBoxStatusView(listItem);
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UpdateSuitBoxStatusView(listItem);
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+ int status = DressUpMenuSuitDataManager.GetSuitSyntheticBonusStatus(suitId);
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+ RedDotController.Instance.SetComRedDot(listItem.target, status == ConstBonusStatus.CAN_GET && !isLock, "", -20, 670);
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listItem.m_loaderBonusBox.onClick.Clear();
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listItem.m_loaderBonusBox.onClick.Clear();
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listItem.m_loaderBonusBox.onClick.Add(() =>
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listItem.m_loaderBonusBox.onClick.Add(() =>
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{
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{
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@@ -201,6 +203,7 @@ namespace GFGGame
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{
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{
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listItem.m_iconGot.visible = true;
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listItem.m_iconGot.visible = true;
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}
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}
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+ RedDotController.Instance.SetComRedDot(listItem.target, false, "", -20, 670);
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}
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}
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}
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}
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private void CheckGuide(object param)
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private void CheckGuide(object param)
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