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				@@ -11,14 +11,14 @@ namespace GFGGame 
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				         /// <param name="node"></param> 
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				         public static void SendNodeLog(int node) 
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				         { 
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				-            //var zoneScene = GameGlobal.zoneScene; 
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				-            //var logData = EventTrackFlow2.Instance; 
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				-            //logData.iEventId = GenerateIDUtil.GenerateId(); 
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				-            //logData.dtEventTime = DateTimeUtil.GetNowTime(DateTimeUtil.FormatE); 
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				-            //logData.iOperatorId = LauncherConfig.platformId; 
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				-            //logData.iServerId = zoneScene.GetComponent<ServerInfosComponent>().CurrentServerId; 
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				-            //logData.sAccount = SystemInfo.deviceUniqueIdentifier; 
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				-            //logData.iEvent = node; 
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				+            var zoneScene = GameGlobal.zoneScene; 
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				+            var logData = EventTrackFlow2.Instance; 
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				+            logData.EventId = GenerateIDUtil.GenerateId(); 
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				+            logData.DtEventTime = DateTimeUtil.GetNowTime(DateTimeUtil.FormatE); 
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				+            logData.PlatFormId = LauncherConfig.platformId; 
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				+            logData.ServerId = zoneScene.GetComponent<ServerInfosComponent>().CurrentServerId; 
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				+            logData.Account = SystemInfo.deviceUniqueIdentifier; 
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				+            logData.EventType = node; 
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				             //var logStr = zoneScene.GetComponent<LogSplicingComponent>().LogObjectToStr(logData); 
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				             //var body = $"_{logStr}"; 
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				             //HttpTool.Instance.Post(LauncherConfig.logApiUrl, body); 
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				@@ -27,19 +27,18 @@ namespace GFGGame 
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				         /// 发送玩法参与度 
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				         /// </summary> 
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				         /// <param name="node"></param> 
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				-        public static void SendNodeLog(int ievent, int type) 
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				+        public static void SendNodeLog(int eventType, int type) 
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				         { 
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				             var zoneScene = GameGlobal.zoneScene; 
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				             var logData = PlayParticipation.Instance; 
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				-            logData.iEventId = GenerateIDUtil.GenerateId(); 
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				-            logData.dtEventTime = DateTimeUtil.GetNowTime(DateTimeUtil.FormatE); 
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				-            logData.iOperatorId = LauncherConfig.platformId; 
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				-            logData.iServerId = zoneScene.GetComponent<ServerInfosComponent>().CurrentServerId; 
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				-            logData.sAccount = zoneScene.GetComponent<AccountInfoComponent>().AccountId.ToString(); 
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				-            logData.iPlayerId = zoneScene.GetComponent<RoleInfosComponent>().CurrentRoleId; 
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				-            logData.sPlayerName = zoneScene.GetComponent<RoleInfosComponent>().GetCurrentRoleName(); 
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				-            logData.iEvent = ievent; 
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				-            logData.type = type; 
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				+            logData.EventId = GenerateIDUtil.GenerateId(); 
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				+            logData.DtEventTime = DateTimeUtil.GetNowTime(DateTimeUtil.FormatE); 
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				+            logData.PlatFormId = LauncherConfig.platformId; 
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				+            logData.ServerId = zoneScene.GetComponent<ServerInfosComponent>().CurrentServerId; 
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				+            logData.PlayerId = zoneScene.GetComponent<RoleInfosComponent>().CurrentRoleId; 
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				+            logData.PlayerName = zoneScene.GetComponent<RoleInfosComponent>().GetCurrentRoleName(); 
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				+            logData.EventType = eventType; 
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				+            logData.Type = type; 
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				             var logStr = zoneScene.GetComponent<LogSplicingComponent>().LogObjectToStr(logData); 
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				             //LogSProxy.SendLog(logStr); 
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				             var body = $"_{logStr}"; 
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