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@@ -195,9 +195,9 @@ namespace GFGGame
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private void CircleResuleEnd()
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{
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_index++;
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- if (_index >= 0)// FightScoreCfgArray.Instance.dataArray.Length)
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+ if (_index >= FightScoreCfgArray.Instance.dataArray.Length)
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{
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- if (_prefectCount >= 0) // == FightScoreCfgArray.Instance.dataArray.Length)
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+ if (_prefectCount == FightScoreCfgArray.Instance.dataArray.Length)
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{
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AllCirclePlayStart();//完美八连击
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}
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