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@@ -72,6 +72,7 @@ namespace GFGGame
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_roleDatas = (this.viewData as object[])[2] as List<FightData>;
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_openViewName = (this.viewData as object[])[3].ToString();
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+ _ui.m_grhCloseComFightScore.visible = false;
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_ui.m_c1.selectedIndex = _roleType;
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_ui.m_c2.selectedIndex = _themeIndex;
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if (_sceneObject == null)
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