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@@ -103,7 +103,7 @@ namespace GFGGame
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{
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_onCompleteStoryDialogCallParam = datas[3];
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}
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- if(LauncherConfig.netType == LauncherConfig.EnumNetType.LOCAL)
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+ if (LauncherConfig.netType == LauncherConfig.EnumNetType.LOCAL)
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{
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//临时设置都可以跳过对话
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skipable = true;
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@@ -117,7 +117,7 @@ namespace GFGGame
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if (stroyStartID == MainStoryDataManager.priorId)
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{
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_ui.m_c1.selectedIndex = 1;
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- _ui.m_btnAutoPlay.selected = true;
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+ // _ui.m_btnAutoPlay.selected = true;
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OnClickBtnAutoPlay();
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}
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}
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@@ -177,7 +177,7 @@ namespace GFGGame
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private void OnClickBtnSpeedUp()
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{
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//如果没有自动播放先开始自动播放
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- if(!_autoPlay)
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+ if (!_autoPlay)
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{
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_ui.m_btnAutoPlay.selected = true;
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OnClickBtnAutoPlay();
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