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@@ -65,6 +65,7 @@ namespace GFGGame
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}
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protected void UpdateView()
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{
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+ studioData = StudioDataManager.Instance.GetStudioDataById(this.studioCfg.id);
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_ui.m_txtNum.text = string.Format("剩余次数:{0}/{1}", this.studioData.TotalPlayTimes - this.studioData.PlayTimes, studioCfg.num);
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}
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private void UpdateShowTime(object param)
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