|  | @@ -4,7 +4,7 @@ using UnityEngine;
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				|  |  |  
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				|  |  |  namespace GFGGame
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				|  |  |  {
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				|  |  | -    public class ViewGlobal : MonoBehaviour
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				|  |  | +    public class ViewGlobal
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				|  |  |      {
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				|  |  |          private static UI_ComHolder comHolder;
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				|  |  |          private static GameObject _gameObj;
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				|  | @@ -16,7 +16,7 @@ namespace GFGGame
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				|  |  |              {
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				|  |  |                  comHolder = UI_ComHolder.Create();
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				|  |  |                  comHolder.target.touchable = false;
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				|  |  | -                ViewManager.AddChildToTopLayer(comHolder.target);
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				|  |  | +                ViewManager.AddChildToFloatLayer(comHolder.target);
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				|  |  |                  comHolder.target.SetPosition(-100, -100, 0);
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				|  |  |  
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				|  |  |                  string resPath = ResPathUtil.GetViewEffectPath("ui_dj", "ui_dj");
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