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@@ -85,7 +85,7 @@ namespace GFGGame
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private void UpdateStaticView()
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{
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ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(_shopCfg.itemId);
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- _ui.m_comBg.m_txtTitle.text = itemCfg.name;
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+ _ui.m_comBg.m_txtTitle.text = _shopCfg.itemName;
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_ui.m_txtDesc.text = string.IsNullOrEmpty(itemCfg.desc) ? "暂无描述" : itemCfg.desc;
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_ui.m_txtOwned.SetVar("count", ItemDataManager.GetItemNum(_shopCfg.itemId).ToString()).FlushVars();
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_ui.m_loaIcon.url = ResPathUtil.GetIconPath(itemCfg);
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@@ -147,7 +147,7 @@ namespace GFGGame
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_ui.m_btnMax.target.touchable = _shopCfg.costType == CostType.RMB || _buyCount == _maxCanBuy ? false : true;
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_ui.m_txtShow.text = "选择购买数量";
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- _ui.m_txtTips.text = string.Format("确定购买{0}个{1}?", _buyCount, itemCfg.name);
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+ _ui.m_txtTips.text = string.Format("确定购买{0}个【{1}】?", _buyCount, _shopCfg.itemName);
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if (_shopCfg.costType == CostType.RMB)
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{
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_ui.m_comCost.target.visible = false;
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