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@@ -216,7 +216,7 @@ namespace GFGGame
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bonus.target.touchable = false;
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item.target.touchable = false;
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// 隐藏红点
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- RedDotController.Instance.SetComRedDot(bonus.target, false);
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+ RedDotController.Instance.SetComRedDot(bonus.m_loaIcon, false);
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RedDotController.Instance.SetComRedDot(item.target, false);
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}
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// 未领
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@@ -226,7 +226,7 @@ namespace GFGGame
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bonus.target.touchable = true;
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item.target.touchable = true;
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// 显示红点
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- RedDotController.Instance.SetComRedDot(bonus.target, true);
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+ RedDotController.Instance.SetComRedDot(bonus.m_loaIcon, true);
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RedDotController.Instance.SetComRedDot(item.target, true);
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}
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}
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@@ -237,7 +237,7 @@ namespace GFGGame
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bonus.m_state.SetSelectedIndex(1);
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// 隐藏红点
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- RedDotController.Instance.SetComRedDot(bonus.target, false);
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+ RedDotController.Instance.SetComRedDot(bonus.m_loaIcon, false);
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RedDotController.Instance.SetComRedDot(item.target, false);
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}
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progressItem.onClick.Set(OnGiftClick);
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