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补充提交

zhangyuqian 1 year ago
parent
commit
520244faaa

+ 2 - 2
GameClient/Assets/Game/HotUpdate/Views/MainStory/StoryFightSingleScoreView.cs

@@ -191,7 +191,7 @@ namespace GFGGame
             _ui.m_proScore.m_comSecondScore.target.x = (((float)fightCfg.score2 / (float)fightCfg.score3)) * (_ui.m_proScore.target.width - offsetX);
             _ui.m_proScore.m_comThirdScore.target.x = (((float)fightCfg.score3 / (float)fightCfg.score3)) * (_ui.m_proScore.target.width - offsetX);
             _ui.m_proScore.m_holder.visible = false;
-            _ui.m_proScore.m_txtCount.text = "总分 0";
+            _ui.m_proScore.m_txtCount.text = "0";
             _ui.m_comClick.target.touchable = false;
             _ui.m_comClick.m_comAllPerfect.target.visible = false;
             _isAllPerfect = false;
@@ -683,7 +683,7 @@ namespace GFGGame
             GTween.Kill(_ui.m_proScore.m_comBar);
 
             _ui.m_proScore.target.value = 0;
-            _ui.m_proScore.m_txtCount.text = "总分 0";
+            _ui.m_proScore.m_txtCount.text = "0";
 
             _ui.m_proScore.m_comFirstScore.m_c1.selectedIndex = 0;
             _ui.m_proScore.m_comSecondScore.m_c1.selectedIndex = 0;