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@@ -191,7 +191,7 @@ namespace GFGGame
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_ui.m_proScore.m_comSecondScore.target.x = (((float)fightCfg.score2 / (float)fightCfg.score3)) * (_ui.m_proScore.target.width - offsetX);
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_ui.m_proScore.m_comThirdScore.target.x = (((float)fightCfg.score3 / (float)fightCfg.score3)) * (_ui.m_proScore.target.width - offsetX);
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_ui.m_proScore.m_holder.visible = false;
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- _ui.m_proScore.m_txtCount.text = "总分 0";
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+ _ui.m_proScore.m_txtCount.text = "0";
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_ui.m_comClick.target.touchable = false;
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_ui.m_comClick.m_comAllPerfect.target.visible = false;
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_isAllPerfect = false;
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@@ -683,7 +683,7 @@ namespace GFGGame
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GTween.Kill(_ui.m_proScore.m_comBar);
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_ui.m_proScore.target.value = 0;
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- _ui.m_proScore.m_txtCount.text = "总分 0";
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+ _ui.m_proScore.m_txtCount.text = "0";
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_ui.m_proScore.m_comFirstScore.m_c1.selectedIndex = 0;
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_ui.m_proScore.m_comSecondScore.m_c1.selectedIndex = 0;
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