Эх сурвалжийг харах

之前的发布配置被覆盖掉了 气死我了

hexiaojie 1 жил өмнө
parent
commit
523b008595

+ 15 - 11
GameClient/ProjectSettings/ProjectSettings.asset

@@ -145,7 +145,7 @@ PlayerSettings:
     16:10: 1
     16:9: 1
     Others: 1
-  bundleVersion: 1.0
+  bundleVersion: 1.1
   preloadedAssets: []
   metroInputSource: 0
   wsaTransparentSwapchain: 0
@@ -246,26 +246,26 @@ PlayerSettings:
   clonedFromGUID: 00000000000000000000000000000000
   templatePackageId: 
   templateDefaultScene: 
-  useCustomMainManifest: 0
+  useCustomMainManifest: 1
   useCustomLauncherManifest: 0
   useCustomMainGradleTemplate: 0
-  useCustomLauncherGradleManifest: 0
-  useCustomBaseGradleTemplate: 0
-  useCustomGradlePropertiesTemplate: 0
+  useCustomLauncherGradleManifest: 1
+  useCustomBaseGradleTemplate: 1
+  useCustomGradlePropertiesTemplate: 1
   useCustomProguardFile: 0
-  AndroidTargetArchitectures: 1
+  AndroidTargetArchitectures: 3
   AndroidTargetDevices: 0
   AndroidSplashScreenScale: 0
   androidSplashScreen: {fileID: 0}
-  AndroidKeystoreName: 
-  AndroidKeyaliasName: 
+  AndroidKeystoreName: '{inproject}: user.keystore'
+  AndroidKeyaliasName: gfg
   AndroidBuildApkPerCpuArchitecture: 0
   AndroidTVCompatibility: 0
   AndroidIsGame: 1
   AndroidEnableTango: 0
   androidEnableBanner: 1
   androidUseLowAccuracyLocation: 0
-  androidUseCustomKeystore: 0
+  androidUseCustomKeystore: 1
   m_AndroidBanners:
   - width: 320
     height: 180
@@ -283,7 +283,10 @@ PlayerSettings:
   m_BuildTargetSecurityBuild: []
   m_BuildTargetGraphicsJobs: []
   m_BuildTargetGraphicsJobMode: []
-  m_BuildTargetGraphicsAPIs: []
+  m_BuildTargetGraphicsAPIs:
+  - m_BuildTarget: AndroidPlayer
+    m_APIs: 0b00000015000000
+    m_Automatic: 0
   m_BuildTargetVRSettings: []
   openGLRequireES31: 0
   openGLRequireES31AEP: 0
@@ -546,7 +549,8 @@ PlayerSettings:
     7: PT_DOUYOU
   additionalCompilerArguments: {}
   platformArchitecture: {}
-  scriptingBackend: {}
+  scriptingBackend:
+    Android: 1
   il2cppCompilerConfiguration: {}
   managedStrippingLevel: {}
   incrementalIl2cppBuild: {}

BIN
GameClient/gfg.keystore


BIN
GameClient/user.keystore


BIN
GameClient/wjy.keystore