@@ -167,7 +167,7 @@ namespace GFGGame
}
- int starLevelDodge = data.star / 5;
+ int starLevelDodge = data.star / 6;
listItem.m_starNumType.selectedIndex = data.itemCfg.starDescArr.Length - 1;
for (int i = 0; i < data.itemCfg.starDescArr.Length; i++)
{