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@@ -80,7 +80,7 @@ namespace GFGGame
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public static bool CheckPowerFull()
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{
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- return GameGlobal.myNumericComponent.GetAsInt(NumericType.Power) >= GameConst.MAX_POWER_AUTO_REGAIN;
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+ return GameGlobal.myNumericComponent.GetAsInt(NumericType.Power) >= GameGlobal.myNumericComponent.GetAsInt(NumericType.PowerLimit);
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}
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public static void InitServerData()
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