| 
					
				 | 
			
			
				@@ -1,6 +1,7 @@ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 using System.Collections.Generic; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 using ET; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 using GFGGame; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+using OfficeOpenXml.FormulaParsing.Excel.Functions.Text; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 using UnityEngine; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 namespace ET 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -11,7 +12,7 @@ namespace ET 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             NewYearRedEnvelopeDataManager.Status = RedPacketStatus.Double; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             ET.Log.Debug("打印测试======双倍推送=========="); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            int[][] itemData = new int[][] { new int[] { message.ItemId, message.ItemNum } }; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            var itemData = ItemUtil.CreateItemDataList(message.ItemId, message.ItemNum); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             BonusController.TryShowBonusList(itemData); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             await ETTask.CompletedTask; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         } 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -52,7 +53,7 @@ namespace GFGGame 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 if (response.Error == ErrorCode.ERR_Success) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     NewYearRedEnvelopeDataManager.Status = RedPacketStatus.Open; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    int[][] itemData = new int[][] { new int[] { response.ItemId, response.ItemNum } }; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    var itemData = ItemUtil.CreateItemDataList(response.ItemId, response.ItemNum); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     BonusController.TryShowBonusList(itemData); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     var ramdomInt = Random.Range(1, 4).ToString(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     PlayerPrefs.SetString("NewYearRedEnvelopeRamdomInt", ramdomInt);    
			 |