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@@ -31,9 +31,9 @@ namespace GFGGame
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this.viewCom.Center();
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this.viewCom.Center();
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this.modal = true;
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this.modal = true;
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- _ui.m_btnWish1.data = 0;
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+ _ui.m_btnWish1.data = 1;
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_ui.m_btnWish1.onClick.Add(OnClickBtnWish);
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_ui.m_btnWish1.onClick.Add(OnClickBtnWish);
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- _ui.m_btnWish2.data = 1;
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+ _ui.m_btnWish2.data = 0;
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_ui.m_btnWish2.onClick.Add(OnClickBtnWish);
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_ui.m_btnWish2.onClick.Add(OnClickBtnWish);
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_ui.m_btnRule.onClick.Add(RuleController.ShowRuleView);
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_ui.m_btnRule.onClick.Add(RuleController.ShowRuleView);
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_ui.m_btnRule.data = 300024;
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_ui.m_btnRule.data = 300024;
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@@ -58,14 +58,14 @@ namespace GFGGame
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}
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}
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else if(_actLimitTsy == 1)
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else if(_actLimitTsy == 1)
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{
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{
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- _ui.m_showType.selectedIndex = 2;
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+ _ui.m_showType.selectedIndex = 3;
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}
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}
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else
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else
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{
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{
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_ui.m_showType.selectedIndex = 0;
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_ui.m_showType.selectedIndex = 0;
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}
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}
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- _ui.m_showType.selectedIndex = 0;
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+ _ui.m_showType.selectedIndex = 3;
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int activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(_actLimitTsy);
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int activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(_actLimitTsy);
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ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityId);
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ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityId);
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