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取消每日签到按钮

zhaoyang 2 years ago
parent
commit
55a6a6db6c

+ 0 - 3
FGUIProject/assets/Main/MainUI.xml

@@ -6,9 +6,6 @@
       <relation target="" sidePair="bottom-bottom"/>
     </image>
     <component id="n61_r9ri" name="headBar" src="slb416" fileName="components/ComponentHeadBar.xml" xy="34,160" group="n52_qqat"/>
-    <component id="n46_lh8v" name="btnDailyLogin" src="ox5bf5" fileName="components/Button2.xml" xy="24,305" group="n52_qqat" visible="false">
-      <relation target="" sidePair="left-left,top-top"/>
-    </component>
     <component id="n74_fqor" name="btnDailyWelfare" src="ox5bf5" fileName="components/Button2.xml" xy="18,457" group="n52_qqat" visible="false">
       <relation target="" sidePair="left-left,top-top"/>
       <Button title="福利大厅"/>

+ 0 - 4
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/Main/UI_MainUI.cs

@@ -9,7 +9,6 @@ namespace UI.Main
         public GComponent target;
         public GComponent m_valueBar;
         public UI_ComponentHeadBar m_headBar;
-        public UI_Button2 m_btnDailyLogin;
         public UI_Button2 m_btnDailyWelfare;
         public UI_Button4 m_btnActivityLuckyBox;
         public UI_ButtonModle1 m_btnMain;
@@ -87,7 +86,6 @@ namespace UI.Main
         {
             m_valueBar = (GComponent)comp.GetChild("valueBar");
             m_headBar = (UI_ComponentHeadBar)UI_ComponentHeadBar.Create(comp.GetChild("headBar"));
-            m_btnDailyLogin = (UI_Button2)UI_Button2.Create(comp.GetChild("btnDailyLogin"));
             m_btnDailyWelfare = (UI_Button2)UI_Button2.Create(comp.GetChild("btnDailyWelfare"));
             m_btnActivityLuckyBox = (UI_Button4)UI_Button4.Create(comp.GetChild("btnActivityLuckyBox"));
             m_btnMain = (UI_ButtonModle1)UI_ButtonModle1.Create(comp.GetChild("btnMain"));
@@ -122,8 +120,6 @@ namespace UI.Main
             m_valueBar = null;
             m_headBar.Dispose();
             m_headBar = null;
-            m_btnDailyLogin.Dispose();
-            m_btnDailyLogin = null;
             m_btnDailyWelfare.Dispose();
             m_btnDailyWelfare = null;
             m_btnActivityLuckyBox.Dispose();

+ 8 - 8
GameClient/Assets/Game/HotUpdate/Views/MainUI/MainUIView.cs

@@ -130,7 +130,7 @@ namespace GFGGame
             _ui.m_btnMain.target.onClick.Add(OnClickBtnMain);
             _ui.m_btnHuanZhuang.target.onClick.Add(OnClickBtnHuanZhuang);
             _ui.m_btnZhaiXing.target.onClick.Add(OnClickBtnZhaiXing);
-            _ui.m_btnDailyLogin.target.onClick.Add(OnClickBtnDailyLogin);
+            // _ui.m_btnDailyLogin.target.onClick.Add(OnClickBtnDailyLogin);
             _ui.m_btnXiuFang.target.onClick.Add(OnClickBtnXiuFang);
             _ui.m_btnCiPai.target.onClick.Add(OnClickBtnCiPai);
             _ui.m_btnStudio.target.onClick.Add(OnClickBtnStudio);
@@ -455,7 +455,7 @@ namespace GFGGame
         {
             // if (isOpen) return;
             // isOpen = true;
-            _ui.m_btnDailyLogin.m_holder.visible = true;
+            // _ui.m_btnDailyLogin.m_holder.visible = true;
             // Timers.inst.Add(effectTime, 1, (param) =>
             // {
             //     _ui.m_btnDailyLogin.m_holder.visible = false;
@@ -620,7 +620,7 @@ namespace GFGGame
         {
             ViewManager.Show<ActivityDay7View>(null, new[] { ViewName.MAINUI_VIEW, this.viewData });
         }
-        
+
         private void OnClickBtnFirstRecharge()
         {
             ViewManager.Show<FirstChargeBonusView>();
@@ -682,7 +682,7 @@ namespace GFGGame
                 UpdateRoleLvl();
                 CheckFunOpen();
             }
-            if((int)context.data == NumericType.FirstRechargeBonusStatus)
+            if ((int)context.data == NumericType.FirstRechargeBonusStatus)
             {
                 UpdateBtnFirstRecharge();
             }
@@ -718,8 +718,8 @@ namespace GFGGame
             _ui.m_btnArena.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(ArenaView).Name, false);
             _ui.m_btnActivityLuckyBox.target.visible = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitLuckyBox) > 0;
 
-            _ui.m_btnDailyLogin.target.visible = !(!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(SevenDayLoginView).Name, false)
-            || (ActivityDataManager.Instance.sevenDayLoginLoginId >= 7 && ActivityDataManager.Instance.sevenDayLoginBonusStatus == ConstBonusStatus.GOT));
+            // _ui.m_btnDailyLogin.target.visible = !(!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(SevenDayLoginView).Name, false)
+            // || (ActivityDataManager.Instance.sevenDayLoginLoginId >= 7 && ActivityDataManager.Instance.sevenDayLoginBonusStatus == ConstBonusStatus.GOT));
 
             int actLimitChargeId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitChargeId);
             _ui.m_btnDailyWelfare.target.visible = actLimitChargeId > 0 ||
@@ -743,8 +743,8 @@ namespace GFGGame
         {
             RedDotController.Instance.SetComRedDot(_btnGongGao, RedDotDataManager.Instance.GetNoticeRed());
             RedDotController.Instance.SetComRedDot(_btnRenWu, RedDotDataManager.Instance.GetTaskRed());
-            RedDotController.Instance.SetComRedDot(_ui.m_btnDailyLogin.target,
-                RedDotDataManager.Instance.GetDailyLoginRed());
+            // RedDotController.Instance.SetComRedDot(_ui.m_btnDailyLogin.target,
+            // RedDotDataManager.Instance.GetDailyLoginRed());
             RedDotController.Instance.SetComRedDot(_btnYouJian, RedDotDataManager.Instance.GetMailRed());
             RedDotController.Instance.SetComRedDot(_btnTuJian,
                 RedDotDataManager.Instance.GetFieldGuideRed() || RedDotDataManager.Instance.GetTravelGuideRed());

BIN
GameClient/Assets/ResIn/UI/Main/Main_fui.bytes