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@@ -157,6 +157,11 @@ namespace GFGGame
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}
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}
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private void OnBtnAddFightCountClick()
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private void OnBtnAddFightCountClick()
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{
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{
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+ if (ArenaDataManager.Instance.IsArenaClearing)
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+ {
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+ PromptController.Instance.ShowFloatTextPrompt("结算中......");
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+ return;
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+ }
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if (RoleDataManager.ArenaBuyFightTimes == 0)
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if (RoleDataManager.ArenaBuyFightTimes == 0)
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{
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{
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PromptController.Instance.ShowFloatTextPrompt("今日次数购买已达上限");
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PromptController.Instance.ShowFloatTextPrompt("今日次数购买已达上限");
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@@ -172,6 +177,11 @@ namespace GFGGame
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}
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}
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private async void OnBtnRefreshClick()
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private async void OnBtnRefreshClick()
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{
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{
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+ if (ArenaDataManager.Instance.IsArenaClearing)
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+ {
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+ PromptController.Instance.ShowFloatTextPrompt("结算中......");
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+ return;
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+ }
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bool result = await ArenaSproxy.ReqRefreshArenaTargets();
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bool result = await ArenaSproxy.ReqRefreshArenaTargets();
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if (result)
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if (result)
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{
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{
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@@ -180,6 +190,11 @@ namespace GFGGame
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}
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}
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private void OnBtnDressClick()
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private void OnBtnDressClick()
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{
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{
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+ if (ArenaDataManager.Instance.IsArenaClearing)
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+ {
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+ PromptController.Instance.ShowFloatTextPrompt("结算中......");
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+ return;
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+ }
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ViewManager.Show<ArenaDressInfoView>(new object[] { FightRoleType.MINE, 0, _dataManager.DressupList, null }, new object[] { typeof(ArenaView).FullName, _targetData }, true);
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ViewManager.Show<ArenaDressInfoView>(new object[] { FightRoleType.MINE, 0, _dataManager.DressupList, null }, new object[] { typeof(ArenaView).FullName, _targetData }, true);
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}
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}
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@@ -261,7 +276,7 @@ namespace GFGGame
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_ui.m_loaScore2.url = ResPathUtil.GetScorePath(_dataManager.ThemeList[2]);
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_ui.m_loaScore2.url = ResPathUtil.GetScorePath(_dataManager.ThemeList[2]);
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string openTime = TimeUtil.FormattingTime3(TimeUtil.DateTimeToTimestamp(_arenaCfg.openTime));
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string openTime = TimeUtil.FormattingTime3(TimeUtil.DateTimeToTimestamp(_arenaCfg.openTime));
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string endTime = TimeUtil.FormattingTime3(TimeUtil.DateTimeToTimestamp(_arenaCfg.endTime));
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string endTime = TimeUtil.FormattingTime3(TimeUtil.DateTimeToTimestamp(_arenaCfg.endTime));
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- _ui.m_txtTime.text = string.Format("{0}/{1}", openTime, endTime);
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+ _ui.m_txtTime.text = string.Format("赛季时间:{0}/{1}", openTime, endTime);
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_ui.m_txtName.text = RoleDataManager.roleName;
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_ui.m_txtName.text = RoleDataManager.roleName;
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_ui.m_txtRank.text = string.Format("段位排名:{0}", _dataManager.Rank);
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_ui.m_txtRank.text = string.Format("段位排名:{0}", _dataManager.Rank);
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_ui.m_txtDanTitle.text = ArenaRankCfgArray.Instance.GetCfg(_dataManager.Grade).gradeName;
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_ui.m_txtDanTitle.text = ArenaRankCfgArray.Instance.GetCfg(_dataManager.Grade).gradeName;
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