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@@ -56,9 +56,11 @@ namespace GFGGame
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comHolder = UI_ComHolder.Create();
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comHolder.target.touchable = false;
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ViewManager.AddChildToTopLayer(comHolder.target);
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+ comHolder.target.SetPosition(-100, -100, 0);
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string resPath = ResPathUtil.GetViewEffectPath("ui_dj", "ui_dj");
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SceneController.AddObjectToView(_gameObj, _wrapper, comHolder.m_holder, resPath, out _gameObj, out _wrapper);
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+
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GRoot.inst.onTouchBegin.Add(SetClickPos);
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}
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}
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