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@@ -141,11 +141,11 @@ namespace GFGGame
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}
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_ui.m_comResult.m_t0.Play(AddExp);
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- StoryLevelCfg storylevel = StoryLevelCfgArray.Instance.GetCfg(MainStoryDataManager.currentLevelCfgId);
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+ StoryLevelCfg storylevel = StoryLevelCfgArray.Instance.GetCfg(InstanceZonesDataManager.currentLevelCfgId);
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if (_resultData.Result && storylevel.type == 6 && storylevel.subType == 2)
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{
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await TimeTracingSProxy.ReqGetMaxLevelInfo(TimeTracingDataManager._currentChapterId);
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- await TimeTracingSProxy.ReqGetAppointLevelRewardStatus(MainStoryDataManager.currentLevelCfgId);
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+ await TimeTracingSProxy.ReqGetAppointLevelRewardStatus(InstanceZonesDataManager.currentLevelCfgId);
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await TimeTracingSProxy.ReqGetSuitRewardStatus();
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}
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}
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