leiyasi 1 жил өмнө
parent
commit
56cd48b3a4

+ 1 - 0
GameClient/Assets/Game/HotUpdate/Controller/GameController.cs

@@ -134,6 +134,7 @@ namespace GFGGame
             await RoleLimitSProxy.ReqUnitLimitInfos();
             await RoleLimitSProxy.ReqUnitLimitInfos();
             await InstanceZonesSProxy.GetInstanceZonesInfos();
             await InstanceZonesSProxy.GetInstanceZonesInfos();
             await StorageSProxy.ReqGetClientValues();
             await StorageSProxy.ReqGetClientValues();
+            await RoleInfoSProxy.ReqPersonalInfo();
             //功能协议数据不要放这里获取,放在AfterEnterGame函数中
             //功能协议数据不要放这里获取,放在AfterEnterGame函数中
 
 
             GameGlobal.lastLoginTime = StorageDataManager.Instance.GetStorageValue(ConstStorageId.LAST_LOGIN_TIME);
             GameGlobal.lastLoginTime = StorageDataManager.Instance.GetStorageValue(ConstStorageId.LAST_LOGIN_TIME);

+ 6 - 0
GameClient/Assets/Game/HotUpdate/Views/RoleInfo/InputGiftCodeView.cs

@@ -34,6 +34,12 @@ namespace GFGGame
 
 
         }
         }
 
 
+        protected override void OnShown()
+        {
+            base.OnShown();
+            _ui.m_inputCode.text = "";
+        }
+
         private async void OnClickBtnSure()
         private async void OnClickBtnSure()
         {
         {
             string code = _ui.m_inputCode.text;
             string code = _ui.m_inputCode.text;

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GameClient/Assets/ResIn/UI/Card/Card_fui.bytes


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GameClient/Assets/ResIn/UI/FieldGuide/FieldGuide_fui.bytes