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@@ -161,10 +161,9 @@ namespace GFGGame
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listItem.m_txtName.text = suitCfg.name;
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listItem.m_loaderPic.url = ResPathUtil.GetFieldGuideIconPath(suitCfg.res);
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listItem.m_c1.SetSelectedIndex(suitCfg.rarity - 1);
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-
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- _effectUIDic.Add(index, EffectUIPool.CreateEffectUI(listItem.m_holderBg, "ui_KP", "KP_Other_Gold_Frame"));
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+ if((suitCfg.rarity - 1) == 3)
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+ _effectUIDic.Add(index, EffectUIPool.CreateEffectUI(listItem.m_holderBg, "ui_KP", "KP_Other_Gold_Frame"));
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RarityIconController.UpdateRarityIcon(listItem.m_rarity, suitId, false, true);
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-
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listItem.target.data = suitId;
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UpdateSuitStatusView(listItem);
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listItem.m_loaderBonusBox.target.onClick.Clear();
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