Pārlūkot izejas kodu

屏蔽卡牌主界面

zhaoyang 3 gadi atpakaļ
vecāks
revīzija
57ddac5c1d

+ 9 - 9
GameClient/Assets/Game/HotUpdate/Controller/GuideController.cs

@@ -506,17 +506,17 @@ namespace GFGGame
                 ShowGuide(target, true, "点击词牌", 0);
                 ShowGuide(target, true, "点击词牌", 0);
             }
             }
         }
         }
-        public static void TryGuideCardViewBtnDetail(GObject target)
-        {
+        // public static void TryGuideCardViewBtnDetail(GObject target)
+        // {
 
 
-            if (GuideDataManager.GetGuideCount(ConstGuideId.CARD_UP_STAR) <= 0
-                 && StoryDataManager.CheckLevelPass(2, 14)
-                && !StoryDataManager.CheckLevelPass(2, 15))
-            {
+        //     if (GuideDataManager.GetGuideCount(ConstGuideId.CARD_UP_STAR) <= 0
+        //          && StoryDataManager.CheckLevelPass(2, 14)
+        //         && !StoryDataManager.CheckLevelPass(2, 15))
+        //     {
 
 
-                ShowGuide(target, true, "点击词牌列表", 0, false, -236, -181);
-            }
-        }
+        //         ShowGuide(target, true, "点击词牌列表", 0, false, -236, -181);
+        //     }
+        // }
         public static void TryGuideCardDetailViewList(GList list)
         public static void TryGuideCardDetailViewList(GList list)
         {
         {
 
 

+ 1 - 1
GameClient/Assets/Game/HotUpdate/Views/Card/CardView.cs

@@ -34,7 +34,7 @@ namespace GFGGame
         protected override void OnShown()
         protected override void OnShown()
         {
         {
             base.OnShown();
             base.OnShown();
-            GuideController.TryGuideCardViewBtnDetail(_ui.m_loaDetail);
+            // GuideController.TryGuideCardViewBtnDetail(_ui.m_loaDetail);
 
 
         }
         }
         /*******************************************************¼àÌýº¯Êý**************************************************/
         /*******************************************************¼àÌýº¯Êý**************************************************/

+ 2 - 1
GameClient/Assets/Game/HotUpdate/Views/MainUI/MainUIView.cs

@@ -230,7 +230,8 @@ namespace GFGGame
             {
             {
                 _ui.m_btnCiPai.m_holder1.visible = false;
                 _ui.m_btnCiPai.m_holder1.visible = false;
                 //Timers.inst.AddUpdate(UpdateToCheckGuide);
                 //Timers.inst.AddUpdate(UpdateToCheckGuide);
-                ViewManager.Show(ViewName.CARD_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
+                // ViewManager.Show(ViewName.CARD_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
+                ViewManager.Show(ViewName.CARD_DETAIL_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
                 isOpen = false;
                 isOpen = false;
 
 
             });
             });