| 
					
				 | 
			
			
				@@ -63,6 +63,7 @@ namespace GFGGame 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             base.AddEventListener(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             EventAgent.AddEventListener(ConstMessage.DRESS_SEARCH, FilterItems); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             EventAgent.AddEventListener(ConstMessage.DRESS_FILTER, FilterItems); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            EventAgent.AddEventListener(ConstMessage.DRESS_PART_LOAD_FINISHED, LoadFinished); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -71,6 +72,7 @@ namespace GFGGame 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             base.RemoveEventListener(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             EventAgent.RemoveEventListener(ConstMessage.DRESS_SEARCH, FilterItems); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             EventAgent.RemoveEventListener(ConstMessage.DRESS_FILTER, FilterItems); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            EventAgent.RemoveEventListener(ConstMessage.DRESS_PART_LOAD_FINISHED, LoadFinished); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         protected override void OnShown() 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -80,8 +82,15 @@ namespace GFGGame 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             _ui.m_c1.selectedIndex = 0; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             _ui.m_listType1.scrollPane.SetPercX(0,false); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            UpdateItemIdListByType1(0); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            UpdateItemListUI(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            if (DressUpMenuItemDataManager.isLoading) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                ViewManager.Show<ModalStatusView>("加载中..."); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            else 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                UpdateItemIdListByType1(0); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                UpdateItemListUI(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             if (_startInAnim) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             { 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -326,5 +335,11 @@ namespace GFGGame 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             _ui.m_Refresh.Play(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        private void LoadFinished() 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            UpdateItemIdListByType1(0); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            UpdateItemListUI(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            ViewManager.Hide<ModalStatusView>(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				     } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 } 
			 |