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@@ -63,6 +63,7 @@ namespace GFGGame
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base.AddEventListener();
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base.AddEventListener();
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EventAgent.AddEventListener(ConstMessage.DRESS_SEARCH, FilterItems);
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EventAgent.AddEventListener(ConstMessage.DRESS_SEARCH, FilterItems);
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EventAgent.AddEventListener(ConstMessage.DRESS_FILTER, FilterItems);
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EventAgent.AddEventListener(ConstMessage.DRESS_FILTER, FilterItems);
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+ EventAgent.AddEventListener(ConstMessage.DRESS_PART_LOAD_FINISHED, LoadFinished);
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}
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}
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@@ -71,6 +72,7 @@ namespace GFGGame
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base.RemoveEventListener();
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base.RemoveEventListener();
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EventAgent.RemoveEventListener(ConstMessage.DRESS_SEARCH, FilterItems);
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EventAgent.RemoveEventListener(ConstMessage.DRESS_SEARCH, FilterItems);
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EventAgent.RemoveEventListener(ConstMessage.DRESS_FILTER, FilterItems);
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EventAgent.RemoveEventListener(ConstMessage.DRESS_FILTER, FilterItems);
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+ EventAgent.RemoveEventListener(ConstMessage.DRESS_PART_LOAD_FINISHED, LoadFinished);
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}
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}
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protected override void OnShown()
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protected override void OnShown()
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@@ -80,8 +82,15 @@ namespace GFGGame
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_ui.m_c1.selectedIndex = 0;
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_ui.m_c1.selectedIndex = 0;
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_ui.m_listType1.scrollPane.SetPercX(0,false);
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_ui.m_listType1.scrollPane.SetPercX(0,false);
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- UpdateItemIdListByType1(0);
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- UpdateItemListUI();
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+ if (DressUpMenuItemDataManager.isLoading)
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+ {
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+ ViewManager.Show<ModalStatusView>("加载中...");
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+ }
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+ else
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+ {
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+ UpdateItemIdListByType1(0);
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+ UpdateItemListUI();
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+ }
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if (_startInAnim)
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if (_startInAnim)
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{
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{
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@@ -326,5 +335,11 @@ namespace GFGGame
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_ui.m_Refresh.Play();
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_ui.m_Refresh.Play();
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}
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}
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+ private void LoadFinished()
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+ {
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+ UpdateItemIdListByType1(0);
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+ UpdateItemListUI();
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+ ViewManager.Hide<ModalStatusView>();
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+ }
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}
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}
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}
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}
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