|  | @@ -15,7 +15,7 @@ namespace UI.CommonGame
 | 
	
		
			
				|  |  |          public GList m_listTaskReward;
 | 
	
		
			
				|  |  |          public UI_Button22 m_GetRewardBt;
 | 
	
		
			
				|  |  |          public UI_Button22 m_ComeBt;
 | 
	
		
			
				|  |  | -        public UI_Button22 m_GetRewardBt_2;
 | 
	
		
			
				|  |  | +        public UI_Button22 m_GetRewardBt1;
 | 
	
		
			
				|  |  |          public GProgressBar m_taskBar;
 | 
	
		
			
				|  |  |          public const string URL = "ui://eg2y0ldplh8v5";
 | 
	
		
			
				|  |  |          public const string PACKAGE_NAME = "CommonGame";
 | 
	
	
		
			
				|  | @@ -72,7 +72,7 @@ namespace UI.CommonGame
 | 
	
		
			
				|  |  |              m_listTaskReward = (GList)comp.GetChild("listTaskReward");
 | 
	
		
			
				|  |  |              m_GetRewardBt = (UI_Button22)UI_Button22.Create(comp.GetChild("GetRewardBt"));
 | 
	
		
			
				|  |  |              m_ComeBt = (UI_Button22)UI_Button22.Create(comp.GetChild("ComeBt"));
 | 
	
		
			
				|  |  | -            m_GetRewardBt_2 = (UI_Button22)UI_Button22.Create(comp.GetChild("GetRewardBt"));
 | 
	
		
			
				|  |  | +            m_GetRewardBt1 = (UI_Button22)UI_Button22.Create(comp.GetChild("GetRewardBt1"));
 | 
	
		
			
				|  |  |              m_taskBar = (GProgressBar)comp.GetChild("taskBar");
 | 
	
		
			
				|  |  |          }
 | 
	
		
			
				|  |  |          public void Dispose(bool disposeTarget = false)
 | 
	
	
		
			
				|  | @@ -87,8 +87,8 @@ namespace UI.CommonGame
 | 
	
		
			
				|  |  |              m_GetRewardBt = null;
 | 
	
		
			
				|  |  |              m_ComeBt.Dispose();
 | 
	
		
			
				|  |  |              m_ComeBt = null;
 | 
	
		
			
				|  |  | -            m_GetRewardBt_2.Dispose();
 | 
	
		
			
				|  |  | -            m_GetRewardBt_2 = null;
 | 
	
		
			
				|  |  | +            m_GetRewardBt1.Dispose();
 | 
	
		
			
				|  |  | +            m_GetRewardBt1 = null;
 | 
	
		
			
				|  |  |              m_taskBar = null;
 | 
	
		
			
				|  |  |              if(disposeTarget && target != null)
 | 
	
		
			
				|  |  |              {
 |